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authorTon Roosendaal <ton@blender.org>2005-06-06 13:52:44 +0400
committerTon Roosendaal <ton@blender.org>2005-06-06 13:52:44 +0400
commit88fa58c437ef926495bbf016d0f14139df04ddea (patch)
tree9d976508e56427ab61d76d9e8b50dc93373b00c1 /doc
parent35a00d7ca01cdf47479f95e5b5a98917c5ecf52b (diff)
Changed test for (me->flag&ME_SUBSURF) into
((me->flag&ME_SUBSURF) && me->subdiv) In build_mesh_data(). This because meshes with subdiv==0 were calling a MakeDisplist() for each redraw otherwise, disabling for example the posemode "delay deform" feature. (bug #2700) Daniel; it would help if you would add comments in the code, for example to understand the difference between; mesh_get_base_derived() mesh_get_derived() and how it relates to build_mesh_data() I realize most of the mess is in displist code... and confusing use of features while editing, posemode, & render. Nevertheless, it's not clear at first sight which parts of derivedmesh is design, and which part reflects the hacks to make it work. :)
Diffstat (limited to 'doc')
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