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author | Mitchell Stokes <mogurijin@gmail.com> | 2014-05-08 05:14:36 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2014-05-08 07:32:50 +0400 |
commit | ee5284faf6db96bb5029f6d2ab0b62336ef84e53 (patch) | |
tree | 0ac01a140068654cc09762fa9ccb0b7c02929e77 /doc | |
parent | 34bc1e528e32e6909b190ee3d2e73bbceb240de2 (diff) |
BGE: Dynamically-allocated action layers
This patch removes the limitations on the number of action layers in the BGE.
BL_ActionManager currently uses a fixed array to keep track of the action layers. This patch replaces the fixed array with a map which allows for dynamic allocation of action layers. Layers (map items) are automatically removed on BL_ActionManager's update function. The maximum number of layers is roughly the value of a short. Backwards functionality is maintained and there are no changes to the Python API.
Task Discussion:
https://developer.blender.org/T39572
Author: Kevin Ednalino
Reviewers: moguri
Differential Revision: https://developer.blender.org/D491
Diffstat (limited to 'doc')
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