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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-17 11:30:41 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-17 11:34:20 +0300
commit32b5f24c2a9cdf3a7c1f2f695bbc8704eb159a12 (patch)
treecf811f1e2a4beba26ca60fcf69312d93b2d91712 /doc
parent5186cfbea4c1c1111d6e6061ab877ee8d9b4f206 (diff)
API Docs: add example use cases for mesh functions, fix wrong description
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/examples/bpy.types.Depsgraph.4.py3
-rw-r--r--doc/python_api/examples/bpy.types.Depsgraph.5.py6
2 files changed, 6 insertions, 3 deletions
diff --git a/doc/python_api/examples/bpy.types.Depsgraph.4.py b/doc/python_api/examples/bpy.types.Depsgraph.4.py
index a7b6068cfae..c2017afa2f9 100644
--- a/doc/python_api/examples/bpy.types.Depsgraph.4.py
+++ b/doc/python_api/examples/bpy.types.Depsgraph.4.py
@@ -2,6 +2,9 @@
Dependency graph: Object.to_mesh()
+++++++++++++++++++++++++++++++++++
+Function to get a mesh from any object with geometry. It is typically used by exporters, render
+engines and tools that need to access the evaluated mesh as displayed in the viewport.
+
Object.to_mesh() is closely interacting with dependency graph: its behavior depends on whether it
is used on original or evaluated object.
diff --git a/doc/python_api/examples/bpy.types.Depsgraph.5.py b/doc/python_api/examples/bpy.types.Depsgraph.5.py
index 353161a547a..335e87071e5 100644
--- a/doc/python_api/examples/bpy.types.Depsgraph.5.py
+++ b/doc/python_api/examples/bpy.types.Depsgraph.5.py
@@ -2,8 +2,9 @@
Dependency graph: bpy.data.meshes.new_from_object()
+++++++++++++++++++++++++++++++++++++++++++++++++++
-Object.to_mesh() is closely interacting with dependency graph: its behavior depends on whether it
-is used on original or evaluated object.
+Function to copy a new mesh from any object with geometry. The mesh is added to the main
+database and can be referenced by objects. Typically used by tools that create new objects
+or apply modifiers.
When is used on original object, the result mesh is calculated from the object without taking
animation or modifiers into account:
@@ -17,7 +18,6 @@ When is used on evaluated object all modifiers are taken into account.
All the references (such as materials) are re-mapped to original. This ensures validity and
consistency of the main database.
-.. note:: The result mesh is added to the main database. This mesh can be referenced by any object,
.. note:: If object does not have geometry (i.e. camera) the functions returns None.
"""
import bpy