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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-03-05 16:29:32 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-03-05 16:33:41 +0300 |
commit | 002deb29cbc2fe1045189aef42bf61785c614cb8 (patch) | |
tree | 17801b030551090637c92345465850d0976d6468 /doc | |
parent | 40b748d40f7efddbd07f35081a3264215025ffb8 (diff) |
Fix T47670: cycles GLSL incorrect layer weight / fresnel.
World space and view space normals were mixed up, we should only convert from
world to view space if a custom normal is connected, otherwise it is already in
view space.
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions