Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
authorChris Want <cwant@ualberta.ca>2003-05-25 00:04:37 +0400
committerChris Want <cwant@ualberta.ca>2003-05-25 00:04:37 +0400
commit924a8497551be7d83bb577e94ebf89b18374b874 (patch)
tree5912852343da88dcc863a56ab641e60983a5432b /doc
parent94c4250d9f7ca57d9af7a7265fcdec0b4e94e5b3 (diff)
Support for building bf-blender under windows with gcc (huge thanks to
Florian Eggenburger). Full instructions are in doc/README.windows-gcc. Main differences from Florian's patch: - the 'lib' dir should now be the same level as the 'blender' dir (rather than being a subdir of 'blender'). This is consistent with the other platforms that bf-blender supports (tuhopuu will also adopt this convention hopefully soon). - the script 'free_windows-env.mk' is no longer needed ... see the docs about how this is overcome (again, tuhopuu will hopefully also follow this route soon). - the dlltool dir has it's own Makefile that builds all of the needed stub libraries from the dll's in cvs.
Diffstat (limited to 'doc')
-rw-r--r--doc/README.windows-gcc91
1 files changed, 91 insertions, 0 deletions
diff --git a/doc/README.windows-gcc b/doc/README.windows-gcc
new file mode 100644
index 00000000000..e20e7ff5585
--- /dev/null
+++ b/doc/README.windows-gcc
@@ -0,0 +1,91 @@
+Here are some basic instructions for building
+blender blender for windows using gcc under cygwin.
+Please note that the resulting executable does not
+depend on cygwin and can be distrubuted to machines
+that don't have cygwin installed.
+
+The instructions are:
+
+1. Download cygwin (www.cygwin.com) and use the setup program
+ to install packages for gcc, gcc-mingw, w32api, make, cvs,
+ python, and perl (and maybe others... the dependency list
+ is bound to change over time and hopefully these instructions
+ will keep with the changes). All of the following
+ commands will be entered at the cygwin prompt so launch
+ cygwin now.
+
+2. Create a directory to put your sources and then enter that
+ directory, e.g.:
+ mkdir bf-blender
+ cd bf-blender
+
+3. checkout the blender module from the bf-blender tree using cvs
+ (use password anonymous):
+ cvs -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender login
+ cvs -z3 -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender \
+ co blender
+
+4. checkout the lib/windows module from bf-blender using cvs:
+ cvs -z3 -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender \
+ co lib/windows
+
+5. Enter the newly created blender directory:
+ cd blender
+
+6. to prepare the build system to use only the free tools we must
+ set some environment variables. This is done by creating a
+ file called "user-def.mk" in the blender directory and
+ inserting the following line with notepad or your favorite
+ text editor:
+ export FREE_WINDOWS=true
+
+ The quickest way to do this though is to issue the following
+ command:
+ echo 'export FREE_WINDOWS=true' > user-def.mk
+
+7. Time to build... issue the command:
+ make
+
+8. Wait for it to finish (there is this mysterious place called
+ 'outside' that I am told is nice to go to while waiting for a
+ compile to finish).
+
+Getting Help
+------------
+If you have problems, come by #blendersauce on irc.freenode.net
+or post questions to the "Compiling, Libraries, Modules" forum
+at www.blender.org. There is also the very useful bf-committers
+mailing list, what you can subscribe to here:
+
+http://www.blender.org/mailman/listinfo/bf-committers
+(as a bonus you can get info about the most recent features that
+are coming down the pipe ...)
+
+This said, the most common fix to a problem will
+probably involve installing an additional cygwin package,
+so keep that cygwin setup program close by ...
+
+Some final notes
+----------------
+
+- The build will take a long time, even on a fast machine
+ (a clean build takes almost an hour on my Athlon 1800+
+ based laptop).
+- If the build is successful you will find it has created
+ the program obj/windows/bin/blender.exe
+- Sound is disabled
+- If you want to clean your sources issue a 'make clean'
+ in the top blender directory.
+- If you want to update your sources when somebody has
+ added a new awesome feature, you will want to go to the
+ topmost blender directory and issue the following command:
+ cvs -z3 update -P -d
+ It would probably be best to clean your sources before
+ re-building (see previous note).
+- This is a work in progress, so some things may not be working
+ right or it may not support all of the cutting edge features.
+- Want to make a fancy zipped up blender package to give
+ to your buddies? Try "make release" ... read the output
+ to find out where the zip file was placed (note: you will
+ probably need the zip/unzip packages from cygwin to do
+ this)