diff options
author | Ton Roosendaal <ton@blender.org> | 2003-10-23 20:15:05 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-10-23 20:15:05 +0400 |
commit | 9a625925da68ffc12eac24191c286ca96c63d882 (patch) | |
tree | c1aa337259bb262836db651a59ef3b1da14c10d9 /doc | |
parent | 5b018e669b357fd650d76daf120e0baea069098b (diff) |
Cleaned up new constraint line drawing while grab/rot/scale
- uses callback mechanism to tell main drawing routine what to do
- for that reason it doesn't use frontbuffer drawing anymore
and it shows up in all 3d windows as well
- it uses the same colors as for the grid axes (I tweaked it a bit,
this is based at themecolors, and also should work in different
background and grid color)
- I disabled drawing lines through every object or every vertex.
The current display method is clear and not distracting
- when in 'local' transform (double press X/Y/Z), it displays a nice
axis in the center of transform for vertices.
In object-mode, local transform differs per object, so constraint lines
and axes are drawn for each individually...
Also:
- fixed an old bug in rotate transform(). Using a constraint for
rotation (X, Y, Z) didn't work for multiple objects at all!
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions