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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-06 06:13:07 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-06 06:13:07 +0400 |
commit | 5813ae55d4033778c477f21ac17185f8ac46f427 (patch) | |
tree | 559a6f4a9c94f6d099f966541aa3e9e0ae2b9f4e /doc | |
parent | 762b07f13de640d9bf5c22b2875a9cd2989b79f9 (diff) |
Fix Bug #1243: http://projects.blender.org/tracker/?func=detail&aid=1243&group_id=9&atid=125
Use external velocity (velocity set by the game engine - not the physics engine) for Motion Actuators.
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