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authorInes Almeida <britalmeida@gmail.com>2014-06-04 23:37:01 +0400
committerInes Almeida <britalmeida@gmail.com>2015-02-21 15:16:19 +0300
commite0187ec0c340a8d828f551d6fe4365d36634ac53 (patch)
treece3576ea780148a268882e43d4c090576737d4e8 /doc
parent7bd4c78a1aef1c71b8b0e121fd6ae62f2b35fd83 (diff)
Documentation update: references to OpenGL tutorials in the python bgl module
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/bgl.rst8
1 files changed, 3 insertions, 5 deletions
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst
index dfdb4a17998..67d0c59aa32 100644
--- a/doc/python_api/rst/bgl.rst
+++ b/doc/python_api/rst/bgl.rst
@@ -8,19 +8,17 @@ This module wraps OpenGL constants and functions, making them available from
within Blender Python.
The complete list can be retrieved from the module itself, by listing its
-contents: dir(bgl). A simple search on the net can point to more
+contents: dir(bgl). A simple search on the web can point to more
than enough material to teach OpenGL programming, from books to many
collections of tutorials.
-The "red book": "I{OpenGL Programming Guide: The Official Guide to Learning
-OpenGL}" and the online NeHe tutorials are two of the best resources.
+Here is a comprehensive `list of books <http://www.opengl.org/documentation/books/>`_ (non free). The `arcsynthesis tutorials <http://www.arcsynthesis.org/gltut/>`_ is one of the best resources to learn modern OpenGL and `g-truc <http://www.g-truc.net/post-tech-content-sample.html>`_ offers a set of extensive examples, including advanced features.
+
.. note::
You can use the :class:`Image` type to load and set textures.
See :class:`Image.gl_load` and :class:`Image.gl_load`,
for example.
- `OpenGL.org <http://www.opengl.org>`_
- `NeHe GameDev <http://nehe.gamedev.net>`_
.. function:: glAccum(op, value):