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author | Campbell Barton <ideasman42@gmail.com> | 2012-06-25 11:24:48 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-25 11:24:48 +0400 |
commit | 15cb064e1b853a56fc676db1c2869db47657d91a (patch) | |
tree | 7755ccbcf7f5fe6ade69520c31d2f206bb5b7fe3 /doc | |
parent | f6337a2843b2686fea49df60562c28ed7490ebcd (diff) |
style cleanup
Diffstat (limited to 'doc')
-rw-r--r-- | doc/python_api/examples/bpy.types.Mesh.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/python_api/examples/bpy.types.Mesh.py b/doc/python_api/examples/bpy.types.Mesh.py index d30303f3b05..19ccd177d64 100644 --- a/doc/python_api/examples/bpy.types.Mesh.py +++ b/doc/python_api/examples/bpy.types.Mesh.py @@ -17,7 +17,7 @@ Each polygon reference a slice in the loop array, this way, polygons do not stor only a reference to loops that the polygon uses. :class:`Mesh.loops`, :class:`Mesh.uv_layers` :class:`Mesh.vertex_colors` are all aligned so the same polygon loop -indicies can be used to find the UV's and vertex colors as with as the vertices. +indices can be used to find the UV's and vertex colors as with as the vertices. To compare mesh API options see: :ref:`NGons and Tessellation Faces <info_gotcha_mesh_faces>` |