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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-01-05 19:33:18 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-01-05 19:33:18 +0400 |
commit | fa0805e287e762df3638df1982297c794c4cf4b7 (patch) | |
tree | 1b2a7d612bde64569aad2afd72410a43a8147f27 /doc | |
parent | e8b415bdb4ba282e3574cad1463bf2512fe5eb8f (diff) |
Changes for opengl render to reflect new alpha premul pipeline
without hurting quick texture painting
- ED_view3d_draw_offscreen will now output buffer with
transparent alpha, if sky needed it should be alpha-undered
later.
- ED_view3d_draw_offscreen_imbuf now accepts alpha mode as an
argument which could be either R_ADDSKY or R_PREMULALPHA
- OpenGL render and sequencer's opengl preview will now reflect
scene's Alpha Mode
- Quick Edit will use OpenGL with transparent alpha mode
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions