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authorAaron Carlisle <carlisle.b3d@gmail.com>2017-06-14 22:22:26 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2017-06-14 22:22:26 +0300
commit9a0673a5d4887aafae5a4d29c10c02a5926476f9 (patch)
treeab755caceeefc181abb4fa48781205498d13f5e6 /doc
parente1983adef47bc4134ef4c97786f62a1275b38363 (diff)
Fix missing toctree for bmesh submodules
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/include__bmesh.rst15
1 files changed, 9 insertions, 6 deletions
diff --git a/doc/python_api/rst/include__bmesh.rst b/doc/python_api/rst/include__bmesh.rst
index 83e3e73cea4..d9d65169a80 100644
--- a/doc/python_api/rst/include__bmesh.rst
+++ b/doc/python_api/rst/include__bmesh.rst
@@ -7,14 +7,17 @@
Submodules:
-* :mod:`bmesh.ops`
-* :mod:`bmesh.types`
-* :mod:`bmesh.utils`
-* :mod:`bmesh.geometry`
+.. toctree::
+ :maxdepth:
+ bmesh.ops.rst
+ bmesh.types.rst
+ bmesh.utils.rst
+ bmesh.geometry.rst
-Intro
------
+
+Introduction
+------------
This API gives access the blenders internal mesh editing api, featuring geometry connectivity data and
access to editing operations such as split, separate, collapse and dissolve.