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authorJörg Müller <nexyon@gmail.com>2017-08-18 09:24:12 +0300
committerJörg Müller <nexyon@gmail.com>2017-08-18 09:24:12 +0300
commit986267300ba42a5c99d2802cd701803dd558e389 (patch)
tree9bf6a84f8e3ebb8d01e5617b1cccfd2693cc1345 /extern/audaspace/AUTHORS
parentd0dad0260434c4420fa9756264c1cc5e745e5ec9 (diff)
Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
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diff --git a/extern/audaspace/AUTHORS b/extern/audaspace/AUTHORS
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+Main author: Jörg Müller <nexyon@gmail.com>
+
+Minor improvements have been done while audaspace was an internal part of Blender by
+
+- Campbell Barton (bug fixes and cleanup)
+- Brecht Van Lommel (bug fixes and cleanup)
+- Sergey Sharybin (bug fixes and cleanup)
+- Nathan Letwory (bug fixes and cleanup)
+- Peter Schlaile (ffmpeg)
+- Jens Verwiebe (jack on Apple)
+
+The first three of them were employed by the Blender Foundation during that time.
+
+Some features (random sounds, dynamic music, playback manager, convolution and HRTFs support) were added as part of the VALS (Virtual Alliances for Learning Society) project by
+
+- Juan Francisco Crespo Galán <dethon_5@outlook.com>