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author | Dalai Felinto <dfelinto@gmail.com> | 2018-02-01 14:11:04 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-02-01 14:22:57 +0300 |
commit | 781dd5edb5b74ecb417a16c28eab31483fc3d11a (patch) | |
tree | e5c142f2eef1cbcb1ed6dc243ec9707fe64f8d5f /extern/audaspace/README.md | |
parent | cd317fab65e1b6c1652ba7a58786a8cc5bd11843 (diff) |
Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.
ea31f0ac3b877e + 0a4e170c28cec + 11f9a23a286c17f + 7b27b10fa6a6
Diffstat (limited to 'extern/audaspace/README.md')
-rw-r--r-- | extern/audaspace/README.md | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/extern/audaspace/README.md b/extern/audaspace/README.md new file mode 100644 index 00000000000..7fdd515ab67 --- /dev/null +++ b/extern/audaspace/README.md @@ -0,0 +1,47 @@ +audaspace +========= + +Audaspace (pronounced "outer space") is a high level audio library written in C++ with language bindings for Python for example. It started out as the audio engine of the 3D modelling application Blender and is now released as a standalone library. + +Documentation and Community +--------------------------- + +The documentation including guides for building and installing, demos, tutorials as well as the API reference for C++, C and python can be found on https://audaspace.github.io. + +Bug reports and feature requests should go to the [issue tracker](https://github.com/audaspace/audaspace/issues). + +For any other discussions about audaspace there is a [mailing list](https://groups.google.com/forum/#!forum/audaspace) and there is also the IRC channel #audaspace on irc.freenode.net. + +Features +-------- + +The following (probably incomplete) features are supported by audaspace: + +* input/output devices + * input from microphones, line in, etc. + * output devices including 3D audio support +* file reading/writing +* filters like low-/highpass and effects like delay, reverse or fading +* generators for simple waveforms like silence, sine and triangle +* respecification - this term is used for changing stream parameters which are + * channel count - channel remapping + * sample format - the library internally uses 32 bit floats + * sample rate - resampling +* simple (superposition, joining and ping-pong aka forward-reverse) and more complex (non-linear audio editing) sequencing of sounds + +License +------- + +> Copyright © 2009-2015 Jörg Müller. All rights reserved. +> +> Licensed under the Apache License, Version 2.0 (the "License"); +> you may not use this file except in compliance with the License. +> You may obtain a copy of the License at +> +> http://www.apache.org/licenses/LICENSE-2.0 +> +> Unless required by applicable law or agreed to in writing, software +> distributed under the License is distributed on an "AS IS" BASIS, +> WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +> See the License for the specific language governing permissions and +> limitations under the License. |