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authorJörg Müller <nexyon@gmail.com>2021-08-30 23:36:02 +0300
committerJörg Müller <nexyon@gmail.com>2021-09-18 22:45:33 +0300
commitbdbc7e12a02e15ad7265dfc1ac21fb6d0016308f (patch)
treee9b967deb25f77eef348786f5cd22524eef0ec20 /extern/audaspace/bindings/C/AUD_Special.h
parent970c928f27106b26ec7cf6afa2316c60384ab4f1 (diff)
Audaspace: added audio file streams functionality.
On the blender side this commit fixes importing video files with audio and video streams that do not share the same start time and duration. Differential Revision: https://developer.blender.org/D12353
Diffstat (limited to 'extern/audaspace/bindings/C/AUD_Special.h')
-rw-r--r--extern/audaspace/bindings/C/AUD_Special.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/extern/audaspace/bindings/C/AUD_Special.h b/extern/audaspace/bindings/C/AUD_Special.h
index ce51fa2e04e..2f5d13c6fd9 100644
--- a/extern/audaspace/bindings/C/AUD_Special.h
+++ b/extern/audaspace/bindings/C/AUD_Special.h
@@ -37,7 +37,7 @@ extern AUD_API float* AUD_readSoundBuffer(const char* filename, float low, float
float attack, float release, float threshold,
int accumulate, int additive, int square,
float sthreshold, double samplerate,
- int* length);
+ int* length, int stream);
/**
* Pauses a playing sound after a specific amount of time.