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authorGermano <germano.costa@ig.com.br>2018-02-01 03:11:01 +0300
committerGermano <germano.costa@ig.com.br>2018-02-01 03:11:01 +0300
commitea31f0ac3b877eb0df4c47d0c908d11d1bff33e4 (patch)
tree56e88cf2b29c33be2855d02dba41c50bceb0e685 /extern/audaspace/include/devices/DeviceManager.h
parent22faf66c8b7ebb79405b87a74edfdc78a7f26fb0 (diff)
tmp
Diffstat (limited to 'extern/audaspace/include/devices/DeviceManager.h')
-rw-r--r--extern/audaspace/include/devices/DeviceManager.h129
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diff --git a/extern/audaspace/include/devices/DeviceManager.h b/extern/audaspace/include/devices/DeviceManager.h
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+++ b/extern/audaspace/include/devices/DeviceManager.h
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+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#pragma once
+
+/**
+ * @file DeviceManager.h
+ * @ingroup devices
+ * The DeviceManager class.
+ */
+
+#include "Audaspace.h"
+
+#include <memory>
+#include <vector>
+#include <unordered_map>
+
+AUD_NAMESPACE_BEGIN
+
+class IDevice;
+class IDeviceFactory;
+class I3DDevice;
+
+/**
+ * This class manages all device plugins and maintains a device if asked to do so.
+ *
+ * This enables applications to access their output device without having to carry
+ * it through the whole application.
+ */
+class AUD_API DeviceManager
+{
+private:
+ static std::unordered_map<std::string, std::shared_ptr<IDeviceFactory>> m_factories;
+
+ static std::shared_ptr<IDevice> m_device;
+
+ // delete copy constructor and operator=
+ DeviceManager(const DeviceManager&) = delete;
+ DeviceManager& operator=(const DeviceManager&) = delete;
+ DeviceManager() = delete;
+
+public:
+ /**
+ * Registers a device factory.
+ *
+ * This method is mostly used by plugin developers to add their device implementation
+ * for general use by the library end users.
+ * @param name A representative name for the device.
+ * @param factory The factory that creates the device.
+ */
+ static void registerDevice(std::string name, std::shared_ptr<IDeviceFactory> factory);
+
+ /**
+ * Returns the factory for a specific device.
+ * @param name The representative name of the device.
+ * @return The factory if it was found, or nullptr otherwise.
+ */
+ static std::shared_ptr<IDeviceFactory> getDeviceFactory(std::string name);
+
+ /**
+ * Returns the default device based on the priorities of the registered factories.
+ * @return The default device or nullptr if no factory has been registered.
+ */
+ static std::shared_ptr<IDeviceFactory> getDefaultDeviceFactory();
+
+
+ /**
+ * Sets a device that should be handled by the manager.
+ *
+ * If a device is currently being handled it will be released.
+ * @param device The device the manager should take care of.
+ */
+ static void setDevice(std::shared_ptr<IDevice> device);
+
+ /**
+ * Opens a device which will then be handled by the manager.
+ *
+ * If a device is currently being handled it will be released.
+ * @param name The representative name of the device.
+ */
+ static void openDevice(std::string name);
+
+ /**
+ * Opens the default device which will then be handled by the manager.
+ *
+ * The device to open is selected based on the priority of the registered factories.
+ * If a device is currently being handled it will be released.
+ */
+ static void openDefaultDevice();
+
+ /**
+ * Releases the currently handled device.
+ */
+ static void releaseDevice();
+
+ /**
+ * Returns the currently handled device.
+ * @return The handled device or nullptr if no device has been registered.
+ */
+ static std::shared_ptr<IDevice> getDevice();
+
+ /**
+ * Returns the currently handled 3D device.
+ * @return The handled device or nullptr if no device has been registered
+ * or the registered device is not an I3DDevice.
+ */
+ static std::shared_ptr<I3DDevice> get3DDevice();
+
+ /**
+ * Returns a list of available devices.
+ * @return A list of strings with the names of available devices.
+ */
+ static std::vector<std::string> getAvailableDeviceNames();
+};
+
+AUD_NAMESPACE_END