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author | Germano <germano.costa@ig.com.br> | 2018-02-01 03:36:16 +0300 |
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committer | Germano <germano.costa@ig.com.br> | 2018-02-01 03:36:16 +0300 |
commit | 7b27b10fa6a6a7c4286f30ba2c625896e7ba3fe6 (patch) | |
tree | e10656baf9a56700d7ad36cd5257a2eb225daa98 /extern/audaspace/include/generator/TriangleReader.h | |
parent | 11f9a23a286c17fc2b71804efdeacb797fb413a8 (diff) | |
parent | 0a4e170c28cecd70e7cfb776f0c22a435ecd10e9 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'extern/audaspace/include/generator/TriangleReader.h')
-rw-r--r-- | extern/audaspace/include/generator/TriangleReader.h | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/extern/audaspace/include/generator/TriangleReader.h b/extern/audaspace/include/generator/TriangleReader.h deleted file mode 100644 index 15079404b75..00000000000 --- a/extern/audaspace/include/generator/TriangleReader.h +++ /dev/null @@ -1,86 +0,0 @@ -/******************************************************************************* - * Copyright 2009-2016 Jörg Müller - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - ******************************************************************************/ - -#pragma once - -/** - * @file TriangleReader.h - * @ingroup generator - * The TriangleReader class. - */ - -#include "IReader.h" - -AUD_NAMESPACE_BEGIN - -/** - * This class is used for sawtooth tone playback. - * The output format is in the 16 bit format and stereo, the sample rate can be - * specified. - * As the two channels both play the same the output could also be mono, but - * in most cases this will result in having to resample for output, so stereo - * sound is created directly. - */ -class AUD_API TriangleReader : public IReader -{ -private: - /** - * The frequency of the sine wave. - */ - float m_frequency; - - /** - * The current position in samples. - */ - int m_position; - - /** - * The value of the current sample. - */ - float m_sample; - - /** - * The sample rate for the output. - */ - const SampleRate m_sampleRate; - - // delete copy constructor and operator= - TriangleReader(const TriangleReader&) = delete; - TriangleReader& operator=(const TriangleReader&) = delete; - -public: - /** - * Creates a new reader. - * \param frequency The frequency of the sine wave. - * \param sampleRate The output sample rate. - */ - TriangleReader(float frequency, SampleRate sampleRate); - - /** - * Sets the frequency of the wave. - * @param frequency The new frequency in Hertz. - */ - void setFrequency(float frequency); - - virtual bool isSeekable() const; - virtual void seek(int position); - virtual int getLength() const; - virtual int getPosition() const; - virtual Specs getSpecs() const; - virtual void read(int & length, bool &eos, sample_t* buffer); -}; - -AUD_NAMESPACE_END |