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authorJörg Müller <nexyon@gmail.com>2017-08-18 09:24:12 +0300
committerJörg Müller <nexyon@gmail.com>2017-08-18 09:24:12 +0300
commit986267300ba42a5c99d2802cd701803dd558e389 (patch)
tree9bf6a84f8e3ebb8d01e5617b1cccfd2693cc1345 /extern/audaspace/plugins/libsndfile/SndFile.cpp
parentd0dad0260434c4420fa9756264c1cc5e745e5ec9 (diff)
Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
Diffstat (limited to 'extern/audaspace/plugins/libsndfile/SndFile.cpp')
-rw-r--r--extern/audaspace/plugins/libsndfile/SndFile.cpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/extern/audaspace/plugins/libsndfile/SndFile.cpp b/extern/audaspace/plugins/libsndfile/SndFile.cpp
new file mode 100644
index 00000000000..ba4ff24ad68
--- /dev/null
+++ b/extern/audaspace/plugins/libsndfile/SndFile.cpp
@@ -0,0 +1,62 @@
+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#include "SndFile.h"
+#include "SndFileReader.h"
+#include "SndFileWriter.h"
+#include "file/FileManager.h"
+
+AUD_NAMESPACE_BEGIN
+
+SndFile::SndFile()
+{
+}
+
+void SndFile::registerPlugin()
+{
+ std::shared_ptr<SndFile> plugin = std::shared_ptr<SndFile>(new SndFile);
+ FileManager::registerInput(plugin);
+ FileManager::registerOutput(plugin);
+}
+
+std::shared_ptr<IReader> SndFile::createReader(std::string filename)
+{
+ return std::shared_ptr<IReader>(new SndFileReader(filename));
+}
+
+std::shared_ptr<IReader> SndFile::createReader(std::shared_ptr<Buffer> buffer)
+{
+ return std::shared_ptr<IReader>(new SndFileReader(buffer));
+}
+
+std::shared_ptr<IWriter> SndFile::createWriter(std::string filename, DeviceSpecs specs, Container format, Codec codec, unsigned int bitrate)
+{
+ return std::shared_ptr<IWriter>(new SndFileWriter(filename, specs, format, codec, bitrate));
+}
+
+#ifdef LIBSNDFILE_PLUGIN
+extern "C" AUD_PLUGIN_API void registerPlugin()
+{
+ SndFile::registerPlugin();
+}
+
+extern "C" AUD_PLUGIN_API const char* getName()
+{
+ return "LibSndFile";
+}
+#endif
+
+AUD_NAMESPACE_END