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authorJörg Müller <nexyon@gmail.com>2017-08-18 09:24:12 +0300
committerJörg Müller <nexyon@gmail.com>2017-08-18 09:24:12 +0300
commit986267300ba42a5c99d2802cd701803dd558e389 (patch)
tree9bf6a84f8e3ebb8d01e5617b1cccfd2693cc1345 /extern/audaspace/src/devices/ReadDevice.cpp
parentd0dad0260434c4420fa9756264c1cc5e745e5ec9 (diff)
Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
Diffstat (limited to 'extern/audaspace/src/devices/ReadDevice.cpp')
-rw-r--r--extern/audaspace/src/devices/ReadDevice.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/extern/audaspace/src/devices/ReadDevice.cpp b/extern/audaspace/src/devices/ReadDevice.cpp
new file mode 100644
index 00000000000..487fee1f59a
--- /dev/null
+++ b/extern/audaspace/src/devices/ReadDevice.cpp
@@ -0,0 +1,69 @@
+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#include "devices/ReadDevice.h"
+#include "IReader.h"
+
+#include <cstring>
+
+AUD_NAMESPACE_BEGIN
+
+ReadDevice::ReadDevice(DeviceSpecs specs) :
+ m_playing(false)
+{
+ m_specs = specs;
+
+ create();
+}
+
+ReadDevice::ReadDevice(Specs specs) :
+ m_playing(false)
+{
+ m_specs.specs = specs;
+ m_specs.format = FORMAT_FLOAT32;
+
+ create();
+}
+
+ReadDevice::~ReadDevice()
+{
+ destroy();
+}
+
+bool ReadDevice::read(data_t* buffer, int length)
+{
+ if(m_playing)
+ mix(buffer, length);
+ else
+ if(m_specs.format == FORMAT_U8)
+ std::memset(buffer, 0x80, length * AUD_DEVICE_SAMPLE_SIZE(m_specs));
+ else
+ std::memset(buffer, 0, length * AUD_DEVICE_SAMPLE_SIZE(m_specs));
+ return m_playing;
+}
+
+void ReadDevice::changeSpecs(Specs specs)
+{
+ if(!AUD_COMPARE_SPECS(specs, m_specs.specs))
+ setSpecs(specs);
+}
+
+void ReadDevice::playing(bool playing)
+{
+ m_playing = playing;
+}
+
+AUD_NAMESPACE_END