diff options
author | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
---|---|---|
committer | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
commit | 405cf80eb8dc2df8ae160aee70aef34052add24a (patch) | |
tree | f03cc27e95bdf91b25ea9d2a0dffb28ccef666be /extern/bFTGL/src/FTTextureGlyph.cpp | |
parent | 71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff) |
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2
2) Remove the old bmfont
3) Remove ftfont and bFTGL library
4) Implement a new BLF_draw_default function for place that still need/use
the old BMF api.
I try to update both, scons and cmake, but I only can test with make, so
hope all work fine.
MSVC is broken, but I don't have Windows, things to search and fix are
any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that
blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont).
Always have to link/include the freetype2 library
Remove any reference to libbmfont
Remove any reference to libftfont
Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'extern/bFTGL/src/FTTextureGlyph.cpp')
-rw-r--r-- | extern/bFTGL/src/FTTextureGlyph.cpp | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/extern/bFTGL/src/FTTextureGlyph.cpp b/extern/bFTGL/src/FTTextureGlyph.cpp deleted file mode 100644 index b8267dcce89..00000000000 --- a/extern/bFTGL/src/FTTextureGlyph.cpp +++ /dev/null @@ -1,87 +0,0 @@ -#include "FTTextureGlyph.h" - - -FTTextureGlyph::FTTextureGlyph( FT_GlyphSlot glyph, int id, int xOffset, int yOffset, GLsizei width, GLsizei height) -: FTGlyph( glyph), - destWidth(0), - destHeight(0), - glTextureID(id), - activeTextureID(0) -{ - err = FT_Render_Glyph( glyph, FT_RENDER_MODE_NORMAL); - if( err || glyph->format != ft_glyph_format_bitmap) - { - return; - } - - FT_Bitmap bitmap = glyph->bitmap; - - destWidth = bitmap.width; - destHeight = bitmap.rows; - - if( destWidth && destHeight) - { - glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT); - glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei( GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei( GL_UNPACK_ALIGNMENT, 1); - - glBindTexture( GL_TEXTURE_2D, glTextureID); - glTexSubImage2D( GL_TEXTURE_2D, 0, xOffset, yOffset, destWidth, destHeight, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.buffer); - - glPopClientAttrib(); - } - - -// 0 -// +----+ -// | | -// | | -// | | -// +----+ -// 1 - - uv[0].x = static_cast<float>(xOffset) / static_cast<float>(width); - uv[0].y = static_cast<float>(yOffset) / static_cast<float>(height); - uv[1].x = static_cast<float>( xOffset + destWidth) / static_cast<float>(width); - uv[1].y = static_cast<float>( yOffset + destHeight) / static_cast<float>(height); - - pos.x = glyph->bitmap_left; - pos.y = glyph->bitmap_top; -} - - -FTTextureGlyph::~FTTextureGlyph() -{} - -#include <math.h> - -float FTTextureGlyph::Render( const FTPoint& pen) -{ - float dx; - - glGetIntegerv( GL_TEXTURE_2D_BINDING_EXT, &activeTextureID); - if( activeTextureID != glTextureID) - { - glBindTexture( GL_TEXTURE_2D, (GLuint)glTextureID); - } - - dx= floor( (pen.x + pos.x ) ); - - glBegin( GL_QUADS); - glTexCoord2f( uv[0].x, uv[0].y); - glVertex2f( dx, pen.y + pos.y); - - glTexCoord2f( uv[0].x, uv[1].y); - glVertex2f( dx, pen.y + pos.y - destHeight); - - glTexCoord2f( uv[1].x, uv[1].y); - glVertex2f( dx + destWidth, pen.y + pos.y - destHeight); - - glTexCoord2f( uv[1].x, uv[0].y); - glVertex2f( dx + destWidth, pen.y + pos.y); - glEnd(); - - return advance; -} - |