diff options
author | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
---|---|---|
committer | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
commit | 405cf80eb8dc2df8ae160aee70aef34052add24a (patch) | |
tree | f03cc27e95bdf91b25ea9d2a0dffb28ccef666be /extern/bFTGL/win32_vcpp | |
parent | 71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff) |
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2
2) Remove the old bmfont
3) Remove ftfont and bFTGL library
4) Implement a new BLF_draw_default function for place that still need/use
the old BMF api.
I try to update both, scons and cmake, but I only can test with make, so
hope all work fine.
MSVC is broken, but I don't have Windows, things to search and fix are
any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that
blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont).
Always have to link/include the freetype2 library
Remove any reference to libbmfont
Remove any reference to libftfont
Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'extern/bFTGL/win32_vcpp')
-rw-r--r-- | extern/bFTGL/win32_vcpp/README_WIN32.txt | 206 | ||||
-rw-r--r-- | extern/bFTGL/win32_vcpp/ftgl.dsw | 92 | ||||
-rw-r--r-- | extern/bFTGL/win32_vcpp/ftgl_dll/ftgl_dll.dsp | 357 | ||||
-rw-r--r-- | extern/bFTGL/win32_vcpp/ftgl_static_lib/ftgl_static_lib.dsp | 342 | ||||
-rw-r--r-- | extern/bFTGL/win32_vcpp/unit_tests/unit_tests.dsp | 168 |
5 files changed, 0 insertions, 1165 deletions
diff --git a/extern/bFTGL/win32_vcpp/README_WIN32.txt b/extern/bFTGL/win32_vcpp/README_WIN32.txt deleted file mode 100644 index bc92bbb9591..00000000000 --- a/extern/bFTGL/win32_vcpp/README_WIN32.txt +++ /dev/null @@ -1,206 +0,0 @@ -FTGL 1.31 - -NOTES FOR COMPILING ON WINDOWS - -14 Feb 2002 - -Ellers, ellers@iinet.net.au - - - - - -SUPPORTED COMPILERS - - - -I have rebuilt the FTGL project files for Visual C++ (version 6). There are - -presently no other compilers or environments supported but feel free to - -contribute them. - - - - - -QUICK GUIDE: COMPILING FTGL - - - - - Start up MSVC++ with ftgl.dsw. - - - Tell MSVC++ where FreeType is. You'll need to do something like this: - - - - * select Project>Settings - - * select ftgl_static (for a start) - - * select "All Configurations" - - * go to the tab C++ > PreProcessor - - * Set additional include directories appropriately. For me it is: - - D:\cots\freetype-2.0.5\include - - * repeat for all configurations of ftgl_dll - - - - - -QUICK GUIDE: COMPILING/RUNNING SUPPLIED DEMO PROGRAM - - - - - The program expects the first argument to be the name of a truetype file. - - I copied timesbi.ttf from the windows directory to C:\TEMP and then edit - - the settings of the project: - - - - * select Project>Settings - - * select Demo project - - * select panel Debug>General - - * set Program Arguments to be "C:\TEMP\timesbi.ttf" - - - - - -QUICK GUIDE: COMPILING YOUR PROGRAM TO USE FTGL - - - - - Choose dynamic or static library linkage - - * if you want to link to a static FTGL library ensure that - - FTGL_LIBRARY_STATIC is defined in the preprocessor section - - - - - -CONFIGURATION / CODE GENERATION / C LIBRARIES - - - -FTGL can be built in various configurations (inspired by Freetype and libpng): - - - - - static library (.lib) - - - dynamic library (.dll) - - - -MSVC++ requires selection of "code generation" option, which seems to be - -mostly to do with which version of the Standard C library is linked with the - -library. - - - -The following modes are supported: - - - - - static/dynamic - - - single threaded (ST) or multithreaded (MT) - - NOTE: the multithreaded DLL (MD) mode was NOT included, as freetype itself - - doesn't support that mode so I figure there's no point yet. - - - debug/release (debug has _d suffix) - - - -So the static multithreaded release library is: - - - - ftgl_static_MT.lib - - - -The same library built in DEBUG mode: - - - - ftgl_static_MT_d.lib - - - -If you're not sure which one is appropriate (and if you're a novice don't - -been too put off...) start with making the decision about debug or release. - -This should be easy because if you're building the debug version of your - -app its probably a good idea to link with the debug version of FTGL (but - -not compulsory). Once thats done, you may get errors like: - - - - LIBCMTD.lib(crt0init.obj) : warning LNK4098: defaultlib "libcmt.lib" conflicts with use of other libs; use /NODEFAULTLIB:library - - - -This will happen, for example, when you link a glut app with an FTGL library - -compiled with different codegen options than the GLUT library. - - - -MSVC++ "sort of" - -requires that all libs be linked with the same codegen option. GLUT is built - -in XXX mode, so if you're linking with GLUT, you can get rid of the warning - -by linking with the XXX version of FTGL. The various versions are particularly - -useful if you're doing std C stuff, like printf etc. - - - - - - - -FAQ - - - -Q: "But... do I HAVE to use all these DIFFERENT build modes, like multi- - - threaded, debug single threaded, etc?" - - - -A: No. Sometimes library makers only generate one style anyway. It depends - - on your needs. Unless you're linking with standard C stuff (e.g. printf) - - then it probably won't make a great deal of difference. If you get - - warnings about "default lib libcmt.lib conflicts" etc, then you can make - - use of the different libraries. - - - diff --git a/extern/bFTGL/win32_vcpp/ftgl.dsw b/extern/bFTGL/win32_vcpp/ftgl.dsw deleted file mode 100644 index 17b8fbe6f12..00000000000 --- a/extern/bFTGL/win32_vcpp/ftgl.dsw +++ /dev/null @@ -1,92 +0,0 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00 -# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! - -############################################################################### - -Project: "ftgl_demo"=".\ftgl_demo\ftgl_demo.dsp" - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ - Begin Project Dependency - Project_Dep_Name ftgl_dll - End Project Dependency - Begin Project Dependency - Project_Dep_Name ftgl_static_lib - End Project Dependency -}}} - -############################################################################### - -Project: "ftgl_demo_2"=".\ftgl_demo\ftgl_demo_2.dsp" - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ - Begin Project Dependency - Project_Dep_Name ftgl_dll - End Project Dependency - Begin Project Dependency - Project_Dep_Name ftgl_static_lib - End Project Dependency -}}} - -############################################################################### - -Project: "ftgl_dll"=".\ftgl_dll\ftgl_dll.dsp" - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ -}}} - -############################################################################### - -Project: "ftgl_static_lib"=".\ftgl_static_lib\ftgl_static_lib.dsp" - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ -}}} - -############################################################################### - -Project: "unit_tests"=".\unit_tests\unit_tests.dsp" - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ - Begin Project Dependency - Project_Dep_Name ftgl_static_lib - End Project Dependency -}}} - -############################################################################### - -Global: - -Package=<5> -{{{ -}}} - -Package=<3> -{{{ -}}} - -############################################################################### - diff --git a/extern/bFTGL/win32_vcpp/ftgl_dll/ftgl_dll.dsp b/extern/bFTGL/win32_vcpp/ftgl_dll/ftgl_dll.dsp deleted file mode 100644 index 7e297df9111..00000000000 --- a/extern/bFTGL/win32_vcpp/ftgl_dll/ftgl_dll.dsp +++ /dev/null @@ -1,357 +0,0 @@ -# Microsoft Developer Studio Project File - Name="ftgl_dll" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=ftgl_dll - Win32 Debug -!MESSAGE This is not a valid makefile. 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