Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorErwin Coumans <blender@erwincoumans.com>2008-09-26 06:27:59 +0400
committerErwin Coumans <blender@erwincoumans.com>2008-09-26 06:27:59 +0400
commita1bef84ea859cf85487d4cac8664402dd86f4465 (patch)
treeaab43249487d338e39e9df721a5675536ffb65ff /extern/bullet2/CMakeLists.txt
parent6732718ef1b7f212e2368cf237c08d72f13d06ab (diff)
Allow Bullet soft bodies to be created using a AddObject actuator. Added a fake world coordinate system to game soft bodies, although the vertices are already in world space.
Added Bullet/Gimpact concave collision detection to Blender. If your build system isn't updated yet, please add extern/bullet2/src/BulletCollision/Gimpact/* This allows moving/dynamic concave triangle meshes (decomposing meshes into compound convex shapes, and using 'compound' shapes is still preferred)
Diffstat (limited to 'extern/bullet2/CMakeLists.txt')
-rw-r--r--extern/bullet2/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/extern/bullet2/CMakeLists.txt b/extern/bullet2/CMakeLists.txt
index e28e811087f..edb6b9c525f 100644
--- a/extern/bullet2/CMakeLists.txt
+++ b/extern/bullet2/CMakeLists.txt
@@ -31,6 +31,7 @@ FILE(GLOB SRC
src/BulletCollision/BroadphaseCollision/*.cpp
src/BulletCollision/CollisionShapes/*.cpp
src/BulletCollision/NarrowPhaseCollision/*.cpp
+ src/BulletCollision/Gimpact/*.cpp
src/BulletCollision//CollisionDispatch/*.cpp
src/BulletDynamics/ConstraintSolver/*.cpp
src/BulletDynamics/Vehicle/*.cpp