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authorCampbell Barton <ideasman42@gmail.com>2010-10-23 08:05:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-23 08:05:55 +0400
commitc6976e7351e448b8ab82757b9e1a665162b0960c (patch)
treea057c5455a6970bca5a10515f361fdd54320b508 /extern/bullet2/CMakeLists.txt
parent54b3508444d8ae62f8af9d5b9a9ace6c44f95903 (diff)
use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
Diffstat (limited to 'extern/bullet2/CMakeLists.txt')
-rw-r--r--extern/bullet2/CMakeLists.txt131
1 files changed, 118 insertions, 13 deletions
diff --git a/extern/bullet2/CMakeLists.txt b/extern/bullet2/CMakeLists.txt
index 3054ed98908..91d1cba425f 100644
--- a/extern/bullet2/CMakeLists.txt
+++ b/extern/bullet2/CMakeLists.txt
@@ -24,20 +24,125 @@
#
# ***** END GPL LICENSE BLOCK *****
-SET(INC . src)
+SET(INC
+ .
+ src
+)
-FILE(GLOB SRC
- src/LinearMath/*.cpp
- src/BulletCollision/BroadphaseCollision/*.cpp
- src/BulletCollision/CollisionShapes/*.cpp
- src/BulletCollision/NarrowPhaseCollision/*.cpp
- src/BulletCollision/Gimpact/*.cpp
- src/BulletCollision/CollisionDispatch/*.cpp
- src/BulletDynamics/ConstraintSolver/*.cpp
- src/BulletDynamics/Vehicle/*.cpp
- src/BulletDynamics/Dynamics/*.cpp
- src/BulletSoftBody/*.cpp
+SET(SRC
+ src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp
+ src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp
+ src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp
+ src/BulletCollision/BroadphaseCollision/btDbvt.cpp
+ src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp
+ src/BulletCollision/BroadphaseCollision/btDispatcher.cpp
+ src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp
+ src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp
+ src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp
+ src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp
+ src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp
+ src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp
+ src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp
+ src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
+ src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
+ src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp
+ src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btGhostObject.cpp
+ src/BulletCollision/CollisionDispatch/btManifoldResult.cpp
+ src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp
+ src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp
+ src/BulletCollision/CollisionDispatch/btUnionFind.cpp
+ src/BulletCollision/CollisionShapes/btBoxShape.cpp
+ src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp
+ src/BulletCollision/CollisionShapes/btCapsuleShape.cpp
+ src/BulletCollision/CollisionShapes/btCollisionShape.cpp
+ src/BulletCollision/CollisionShapes/btCompoundShape.cpp
+ src/BulletCollision/CollisionShapes/btConcaveShape.cpp
+ src/BulletCollision/CollisionShapes/btConeShape.cpp
+ src/BulletCollision/CollisionShapes/btConvexHullShape.cpp
+ src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp
+ src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp
+ src/BulletCollision/CollisionShapes/btConvexShape.cpp
+ src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp
+ src/BulletCollision/CollisionShapes/btCylinderShape.cpp
+ src/BulletCollision/CollisionShapes/btEmptyShape.cpp
+ src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
+ src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
+ src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
+ src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp
+ src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp
+ src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
+ src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp
+ src/BulletCollision/CollisionShapes/btShapeHull.cpp
+ src/BulletCollision/CollisionShapes/btSphereShape.cpp
+ src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
+ src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
+ src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
+ src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp
+ src/BulletCollision/CollisionShapes/btTriangleCallback.cpp
+ src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
+ src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp
+ src/BulletCollision/CollisionShapes/btTriangleMesh.cpp
+ src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp
+ src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp
+ src/BulletCollision/Gimpact/btContactProcessing.cpp
+ src/BulletCollision/Gimpact/btGImpactBvh.cpp
+ src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp
+ src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp
+ src/BulletCollision/Gimpact/btGImpactShape.cpp
+ src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp
+ src/BulletCollision/Gimpact/btTriangleShapeEx.cpp
+ src/BulletCollision/Gimpact/gim_box_set.cpp
+ src/BulletCollision/Gimpact/gim_contact.cpp
+ src/BulletCollision/Gimpact/gim_memory.cpp
+ src/BulletCollision/Gimpact/gim_tri_collision.cpp
+ src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp
+ src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp
+ src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp
+ src/BulletCollision/NarrowPhaseCollision/btGjkEpa.cpp
+ src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp
+ src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp
+ src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp
+ src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp
+ src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp
+ src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp
+ src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp
+ src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp
+ src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
+ src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp
+ src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
+ src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp
+ src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp
+ src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
+ src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp
+ src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp
+ src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp
+ src/BulletDynamics/Dynamics/Bullet-C-API.cpp
+ src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp
+ src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp
+ src/BulletDynamics/Dynamics/btRigidBody.cpp
+ src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp
+ src/BulletDynamics/Vehicle/btRaycastVehicle.cpp
+ src/BulletDynamics/Vehicle/btWheelInfo.cpp
+ src/BulletSoftBody/btSoftBody.cpp
+ src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp
+ src/BulletSoftBody/btSoftBodyHelpers.cpp
+ src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp
+ src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp
+ src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp
+ src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp
+ src/LinearMath/btAlignedAllocator.cpp
+ src/LinearMath/btConvexHull.cpp
+ src/LinearMath/btGeometryUtil.cpp
+ src/LinearMath/btQuickprof.cpp
)
BLENDERLIB(extern_bullet "${SRC}" "${INC}")
-