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authorErwin Coumans <blender@erwincoumans.com>2008-09-03 06:27:16 +0400
committerErwin Coumans <blender@erwincoumans.com>2008-09-03 06:27:16 +0400
commit1926e846500212d11061c23cacdbd08d88e375da (patch)
treead72fe64632cfc22a4878e065578b66d52de218d /extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h
parent33ac84e888ee3e3217f15f955e1b389a9c4bb230 (diff)
Finally upgraded to latest Bullet subversion, about to release 2.71. Some recent changes in extern/bullet2 need to be re-applied, will check with Benoit. Ray tests in 0_FPS_Template.blend is broken, didn't figure out why yet.
HELP BUILD SYSTEM MAINTAINERS: Please help with updating all build systems: the newly added files need to be added. Note that the src/SoftBody has been added for future extension of real-time soft bodies.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h')
-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h22
1 files changed, 16 insertions, 6 deletions
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h
index 3d958cc8fef..6db71a0170e 100644
--- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h
@@ -16,7 +16,7 @@ subject to the following restrictions:
#ifndef _DISPATCHER_H
#define _DISPATCHER_H
-#include "../../LinearMath/btScalar.h"
+#include "LinearMath/btScalar.h"
class btCollisionAlgorithm;
struct btBroadphaseProxy;
@@ -43,7 +43,9 @@ struct btDispatcherInfo
m_useContinuous(false),
m_debugDraw(0),
m_enableSatConvex(false),
- m_enableSPU(false),
+ m_enableSPU(true),
+ m_useEpa(true),
+ m_allowedCcdPenetration(btScalar(0.04)),
m_stackAllocator(0)
{
@@ -51,17 +53,19 @@ struct btDispatcherInfo
btScalar m_timeStep;
int m_stepCount;
int m_dispatchFunc;
- btScalar m_timeOfImpact;
+ mutable btScalar m_timeOfImpact;
bool m_useContinuous;
class btIDebugDraw* m_debugDraw;
bool m_enableSatConvex;
bool m_enableSPU;
+ bool m_useEpa;
+ btScalar m_allowedCcdPenetration;
btStackAlloc* m_stackAllocator;
};
-/// btDispatcher can be used in combination with broadphase to dispatch overlapping pairs.
-/// For example for pairwise collision detection or user callbacks (game logic).
+///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
+///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic).
class btDispatcher
{
@@ -81,12 +85,18 @@ public:
virtual bool needsResponse(btCollisionObject* body0,btCollisionObject* body1)=0;
- virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,btDispatcherInfo& dispatchInfo)=0;
+ virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher) =0;
virtual int getNumManifolds() const = 0;
virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0;
+ virtual btPersistentManifold** getInternalManifoldPointer() = 0;
+
+ virtual void* allocateCollisionAlgorithm(int size) = 0;
+
+ virtual void freeCollisionAlgorithm(void* ptr) = 0;
+
};