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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp108
1 files changed, 108 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp
new file mode 100644
index 00000000000..391cf6c7bc4
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp
@@ -0,0 +1,108 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "btConvexPlaneCollisionAlgorithm.h"
+
+#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
+#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
+#include "BulletCollision/CollisionShapes/btConvexShape.h"
+#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"
+
+//#include <stdio.h>
+
+btConvexPlaneCollisionAlgorithm::btConvexPlaneCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped)
+: btCollisionAlgorithm(ci),
+m_ownManifold(false),
+m_manifoldPtr(mf),
+m_isSwapped(isSwapped)
+{
+ btCollisionObject* convexObj = m_isSwapped? col1 : col0;
+ btCollisionObject* planeObj = m_isSwapped? col0 : col1;
+
+ if (!m_manifoldPtr && m_dispatcher->needsCollision(convexObj,planeObj))
+ {
+ m_manifoldPtr = m_dispatcher->getNewManifold(convexObj,planeObj);
+ m_ownManifold = true;
+ }
+}
+
+
+btConvexPlaneCollisionAlgorithm::~btConvexPlaneCollisionAlgorithm()
+{
+ if (m_ownManifold)
+ {
+ if (m_manifoldPtr)
+ m_dispatcher->releaseManifold(m_manifoldPtr);
+ }
+}
+
+
+
+void btConvexPlaneCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
+{
+ (void)dispatchInfo;
+ (void)resultOut;
+ if (!m_manifoldPtr)
+ return;
+
+ btCollisionObject* convexObj = m_isSwapped? body1 : body0;
+ btCollisionObject* planeObj = m_isSwapped? body0: body1;
+
+ btConvexShape* convexShape = (btConvexShape*) convexObj->getCollisionShape();
+ btStaticPlaneShape* planeShape = (btStaticPlaneShape*) planeObj->getCollisionShape();
+
+ bool hasCollision = false;
+ const btVector3& planeNormal = planeShape->getPlaneNormal();
+ const btScalar& planeConstant = planeShape->getPlaneConstant();
+ btTransform planeInConvex;
+ planeInConvex= convexObj->getWorldTransform().inverse() * planeObj->getWorldTransform();
+ btTransform convexInPlaneTrans;
+ convexInPlaneTrans= planeObj->getWorldTransform().inverse() * convexObj->getWorldTransform();
+
+ btVector3 vtx = convexShape->localGetSupportingVertex(planeInConvex.getBasis()*-planeNormal);
+ btVector3 vtxInPlane = convexInPlaneTrans(vtx);
+ btScalar distance = (planeNormal.dot(vtxInPlane) - planeConstant);
+
+ btVector3 vtxInPlaneProjected = vtxInPlane - distance*planeNormal;
+ btVector3 vtxInPlaneWorld = planeObj->getWorldTransform() * vtxInPlaneProjected;
+
+ hasCollision = distance < m_manifoldPtr->getContactBreakingThreshold();
+ resultOut->setPersistentManifold(m_manifoldPtr);
+ if (hasCollision)
+ {
+ /// report a contact. internally this will be kept persistent, and contact reduction is done
+ btVector3 normalOnSurfaceB = planeObj->getWorldTransform().getBasis() * planeNormal;
+ btVector3 pOnB = vtxInPlaneWorld;
+ resultOut->addContactPoint(normalOnSurfaceB,pOnB,distance);
+ }
+ if (m_ownManifold)
+ {
+ if (m_manifoldPtr->getNumContacts())
+ {
+ resultOut->refreshContactPoints();
+ }
+ }
+}
+
+btScalar btConvexPlaneCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
+{
+ (void)resultOut;
+ (void)dispatchInfo;
+ (void)col0;
+ (void)col1;
+
+ //not yet
+ return btScalar(1.);
+}