diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2007-06-23 09:28:07 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2007-06-23 09:28:07 +0400 |
commit | ca26aeb7b23e37e65f49d907ea53fcaeee77ad4e (patch) | |
tree | b6530195a8ef5d874b9fc2bbb9574f1484781be5 /extern/bullet2/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h | |
parent | 14ad8c9941ac1e6f5252a843c6ad17653cbbd689 (diff) |
upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the exotic or less exotic platforms
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h index e0e136250ac..b1a193d2cfd 100644 --- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h @@ -15,7 +15,7 @@ subject to the following restrictions: #ifndef EMPTY_ALGORITH #define EMPTY_ALGORITH -#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" +#include "../BroadphaseCollision/btCollisionAlgorithm.h" #include "btCollisionCreateFunc.h" #define ATTRIBUTE_ALIGNED(a) @@ -31,12 +31,14 @@ public: virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); - virtual float calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); + virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); struct CreateFunc :public btCollisionAlgorithmCreateFunc { virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) { + (void)body0; + (void)body1; return new btEmptyAlgorithm(ci); } }; |