diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2008-09-03 06:27:16 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2008-09-03 06:27:16 +0400 |
commit | 1926e846500212d11061c23cacdbd08d88e375da (patch) | |
tree | ad72fe64632cfc22a4878e065578b66d52de218d /extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h | |
parent | 33ac84e888ee3e3217f15f955e1b389a9c4bb230 (diff) |
Finally upgraded to latest Bullet subversion, about to release 2.71. Some recent changes in extern/bullet2 need to be re-applied, will check with Benoit. Ray tests in 0_FPS_Template.blend is broken, didn't figure out why yet.
HELP BUILD SYSTEM MAINTAINERS: Please help with updating all build systems: the newly added files need to be added. Note that the src/SoftBody has been added for future extension of real-time soft bodies.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h index 7a19ff31edf..afdc2ee7fa0 100644 --- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h @@ -16,9 +16,11 @@ subject to the following restrictions: #ifndef SPHERE_SPHERE_COLLISION_ALGORITHM_H #define SPHERE_SPHERE_COLLISION_ALGORITHM_H -#include "../BroadphaseCollision/btCollisionAlgorithm.h" -#include "../BroadphaseCollision/btBroadphaseProxy.h" -#include "../CollisionDispatch/btCollisionCreateFunc.h" +#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" +#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" +#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" +#include "btCollisionDispatcher.h" + class btPersistentManifold; /// btSphereSphereCollisionAlgorithm provides sphere-sphere collision detection. @@ -39,6 +41,13 @@ public: virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); + virtual void getAllContactManifolds(btManifoldArray& manifoldArray) + { + if (m_manifoldPtr && m_ownManifold) + { + manifoldArray.push_back(m_manifoldPtr); + } + } virtual ~btSphereSphereCollisionAlgorithm(); @@ -46,7 +55,8 @@ public: { virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) { - return new btSphereSphereCollisionAlgorithm(0,ci,body0,body1); + void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSphereSphereCollisionAlgorithm)); + return new(mem) btSphereSphereCollisionAlgorithm(0,ci,body0,body1); } }; |