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authorErwin Coumans <blender@erwincoumans.com>2006-11-29 08:24:52 +0300
committerErwin Coumans <blender@erwincoumans.com>2006-11-29 08:24:52 +0300
commite720f86a836b9343388beafb56be5be9956a3629 (patch)
treea703505b43d0936b433dd0fc177644ebdbc2b64b /extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h
parentc5db2965fad723982857c9099114360330f90146 (diff)
updated to latest Bullet 2.x
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h
index 304654531ed..2bbba88bc44 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h
@@ -24,15 +24,15 @@ subject to the following restrictions:
///Concave shape proves an interface concave shapes that can produce triangles that overlapping a given AABB.
///Static triangle mesh, infinite plane, height field/landscapes are example that implement this interface.
-class ConcaveShape : public btCollisionShape
+class btConcaveShape : public btCollisionShape
{
protected:
float m_collisionMargin;
public:
- ConcaveShape();
+ btConcaveShape();
- virtual ~ConcaveShape();
+ virtual ~btConcaveShape();
virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;