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authorErwin Coumans <blender@erwincoumans.com>2008-09-03 06:27:16 +0400
committerErwin Coumans <blender@erwincoumans.com>2008-09-03 06:27:16 +0400
commit1926e846500212d11061c23cacdbd08d88e375da (patch)
treead72fe64632cfc22a4878e065578b66d52de218d /extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.h
parent33ac84e888ee3e3217f15f955e1b389a9c4bb230 (diff)
Finally upgraded to latest Bullet subversion, about to release 2.71. Some recent changes in extern/bullet2 need to be re-applied, will check with Benoit. Ray tests in 0_FPS_Template.blend is broken, didn't figure out why yet.
HELP BUILD SYSTEM MAINTAINERS: Please help with updating all build systems: the newly added files need to be added. Note that the src/SoftBody has been added for future extension of real-time soft bodies.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.h98
1 files changed, 98 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.h
new file mode 100644
index 00000000000..9388ccf31f2
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.h
@@ -0,0 +1,98 @@
+
+#ifndef BT_CONVEX_INTERNAL_SHAPE_H
+#define BT_CONVEX_INTERNAL_SHAPE_H
+
+#include "btConvexShape.h"
+
+///The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
+class btConvexInternalShape : public btConvexShape
+{
+
+ protected:
+
+ //local scaling. collisionMargin is not scaled !
+ btVector3 m_localScaling;
+
+ btVector3 m_implicitShapeDimensions;
+
+ btScalar m_collisionMargin;
+
+ btScalar m_padding;
+
+public:
+
+ btConvexInternalShape();
+
+ virtual ~btConvexInternalShape()
+ {
+
+ }
+
+
+ virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
+#ifndef __SPU__
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const= 0;
+
+ //notice that the vectors should be unit length
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const= 0;
+#endif //#ifndef __SPU__
+
+ const btVector3& getImplicitShapeDimensions() const
+ {
+ return m_implicitShapeDimensions;
+ }
+
+ ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
+ void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
+ {
+ getAabbSlow(t,aabbMin,aabbMax);
+ }
+
+
+
+ virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
+
+
+ virtual void setLocalScaling(const btVector3& scaling);
+ virtual const btVector3& getLocalScaling() const
+ {
+ return m_localScaling;
+ }
+
+ const btVector3& getLocalScalingNV() const
+ {
+ return m_localScaling;
+ }
+
+ virtual void setMargin(btScalar margin)
+ {
+ m_collisionMargin = margin;
+ }
+ virtual btScalar getMargin() const
+ {
+ return m_collisionMargin;
+ }
+
+ btScalar getMarginNV() const
+ {
+ return m_collisionMargin;
+ }
+
+ virtual int getNumPreferredPenetrationDirections() const
+ {
+ return 0;
+ }
+
+ virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
+ {
+ (void)penetrationVector;
+ (void)index;
+ btAssert(0);
+ }
+
+
+
+};
+
+
+#endif //BT_CONVEX_INTERNAL_SHAPE_H