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authorErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
committerErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
commit982a5cc60dd93b21ce110b3fff831d05720047bf (patch)
tree5d6245b0006f249c48e900b748aedd4484c10da3 /extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h
parentf8ef887880ac217cc831b2ab9677e1f9e825537b (diff)
Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work. No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release. Please update the build systems, and add those 3 files: extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp I'll watch the Blender mailing list, in case this commit causes some issues.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h
index 30938acf7c7..bda74a8612d 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.h
@@ -62,11 +62,7 @@ public:
//use box inertia
// virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
- virtual int getShapeType() const
- {
- return CYLINDER_SHAPE_PROXYTYPE;
- }
-
+
int getUpAxis() const
{
return m_upAxis;