diff options
author | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-02 21:41:30 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-02 21:41:30 +0300 |
commit | 4446c3a593c51603e135e38951607b9b668ddec5 (patch) | |
tree | 9552dbd903b4fd05ea740e1bba9b1b87d97414a1 /extern/bullet2/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp | |
parent | 6f6f6ee18695dad66ad8aa0eb2bcab72501df597 (diff) |
Sync Bullet to upstream
This syncs Bullet to the latest upstream git version as of writing this.
(commit 47b0259b9700455022b5cf79b651cc1dc71dd59e).
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp | 40 |
1 files changed, 19 insertions, 21 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp index 58799ac96ad..30108c9e7b4 100644 --- a/extern/bullet2/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp +++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp @@ -19,27 +19,25 @@ subject to the following restrictions: #include "BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h" //#include "BulletCollision/CollisionShapes/btOptimizedBvh.h" - ///Obtains the material for a specific triangle -const btMaterial * btMultimaterialTriangleMeshShape::getMaterialProperties(int partID, int triIndex) +const btMaterial *btMultimaterialTriangleMeshShape::getMaterialProperties(int partID, int triIndex) { - const unsigned char * materialBase = 0; - int numMaterials; - PHY_ScalarType materialType; - int materialStride; - const unsigned char * triangleMaterialBase = 0; - int numTriangles; - int triangleMaterialStride; - PHY_ScalarType triangleType; - - ((btTriangleIndexVertexMaterialArray*)m_meshInterface)->getLockedReadOnlyMaterialBase(&materialBase, numMaterials, materialType, materialStride, - &triangleMaterialBase, numTriangles, triangleMaterialStride, triangleType, partID); - - // return the pointer to the place with the friction for the triangle - // TODO: This depends on whether it's a moving mesh or not - // BUG IN GIMPACT - //return (btScalar*)(&materialBase[triangleMaterialBase[(triIndex-1) * triangleMaterialStride] * materialStride]); - int * matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); - btMaterial *matVal = (btMaterial *)(&(materialBase[*matInd * materialStride])); - return (matVal); + const unsigned char *materialBase = 0; + int numMaterials; + PHY_ScalarType materialType; + int materialStride; + const unsigned char *triangleMaterialBase = 0; + int numTriangles; + int triangleMaterialStride; + PHY_ScalarType triangleType; + + ((btTriangleIndexVertexMaterialArray *)m_meshInterface)->getLockedReadOnlyMaterialBase(&materialBase, numMaterials, materialType, materialStride, &triangleMaterialBase, numTriangles, triangleMaterialStride, triangleType, partID); + + // return the pointer to the place with the friction for the triangle + // TODO: This depends on whether it's a moving mesh or not + // BUG IN GIMPACT + //return (btScalar*)(&materialBase[triangleMaterialBase[(triIndex-1) * triangleMaterialStride] * materialStride]); + int *matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); + btMaterial *matVal = (btMaterial *)(&(materialBase[*matInd * materialStride])); + return (matVal); } |