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author | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-02 21:41:30 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-02 21:41:30 +0300 |
commit | 4446c3a593c51603e135e38951607b9b668ddec5 (patch) | |
tree | 9552dbd903b4fd05ea740e1bba9b1b87d97414a1 /extern/bullet2/src/BulletCollision/CollisionShapes/btSdfCollisionShape.h | |
parent | 6f6f6ee18695dad66ad8aa0eb2bcab72501df597 (diff) |
Sync Bullet to upstream
This syncs Bullet to the latest upstream git version as of writing this.
(commit 47b0259b9700455022b5cf79b651cc1dc71dd59e).
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btSdfCollisionShape.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionShapes/btSdfCollisionShape.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btSdfCollisionShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btSdfCollisionShape.h new file mode 100644 index 00000000000..3989d6245ed --- /dev/null +++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btSdfCollisionShape.h @@ -0,0 +1,29 @@ +#ifndef BT_SDF_COLLISION_SHAPE_H +#define BT_SDF_COLLISION_SHAPE_H + +#include "btConcaveShape.h" + +class btSdfCollisionShape : public btConcaveShape +{ + struct btSdfCollisionShapeInternalData* m_data; + +public: + btSdfCollisionShape(); + virtual ~btSdfCollisionShape(); + + bool initializeSDF(const char* sdfData, int sizeInBytes); + + virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const; + virtual void setLocalScaling(const btVector3& scaling); + virtual const btVector3& getLocalScaling() const; + virtual void calculateLocalInertia(btScalar mass, btVector3& inertia) const; + virtual const char* getName() const; + virtual void setMargin(btScalar margin); + virtual btScalar getMargin() const; + + virtual void processAllTriangles(btTriangleCallback* callback, const btVector3& aabbMin, const btVector3& aabbMax) const; + + bool queryPoint(const btVector3& ptInSDF, btScalar& distOut, btVector3& normal); +}; + +#endif //BT_SDF_COLLISION_SHAPE_H |