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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-03-18 00:44:58 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-03-18 00:44:58 +0300
commitd52400bfbd2a7e4d09b5a71bc461a554d232af15 (patch)
tree08815f065fc90aac0ae62ae5f3a89d20e19399e6 /extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
parent1ac0d54fea831c485e8e27e8bfa887e15beb58de (diff)
parent28f6d223d079b1e5cb67e3fc22fb7f818deb8dcb (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link).
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp')
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp35
1 files changed, 20 insertions, 15 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
index 3aa1eda9964..7fd8fb4691b 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
@@ -16,35 +16,40 @@ subject to the following restrictions:
#include "btTetrahedronShape.h"
#include "LinearMath/btMatrix3x3.h"
-btBU_Simplex1to4::btBU_Simplex1to4()
-:m_numVertices(0)
+btBU_Simplex1to4::btBU_Simplex1to4() : btPolyhedralConvexShape (),
+m_numVertices(0)
{
+ m_shapeType = TETRAHEDRAL_SHAPE_PROXYTYPE;
}
-btBU_Simplex1to4::btBU_Simplex1to4(const btPoint3& pt0)
-:m_numVertices(0)
+btBU_Simplex1to4::btBU_Simplex1to4(const btVector3& pt0) : btPolyhedralConvexShape (),
+m_numVertices(0)
{
+ m_shapeType = TETRAHEDRAL_SHAPE_PROXYTYPE;
addVertex(pt0);
}
-btBU_Simplex1to4::btBU_Simplex1to4(const btPoint3& pt0,const btPoint3& pt1)
-:m_numVertices(0)
+btBU_Simplex1to4::btBU_Simplex1to4(const btVector3& pt0,const btVector3& pt1) : btPolyhedralConvexShape (),
+m_numVertices(0)
{
+ m_shapeType = TETRAHEDRAL_SHAPE_PROXYTYPE;
addVertex(pt0);
addVertex(pt1);
}
-btBU_Simplex1to4::btBU_Simplex1to4(const btPoint3& pt0,const btPoint3& pt1,const btPoint3& pt2)
-:m_numVertices(0)
+btBU_Simplex1to4::btBU_Simplex1to4(const btVector3& pt0,const btVector3& pt1,const btVector3& pt2) : btPolyhedralConvexShape (),
+m_numVertices(0)
{
+ m_shapeType = TETRAHEDRAL_SHAPE_PROXYTYPE;
addVertex(pt0);
addVertex(pt1);
addVertex(pt2);
}
-btBU_Simplex1to4::btBU_Simplex1to4(const btPoint3& pt0,const btPoint3& pt1,const btPoint3& pt2,const btPoint3& pt3)
-:m_numVertices(0)
+btBU_Simplex1to4::btBU_Simplex1to4(const btVector3& pt0,const btVector3& pt1,const btVector3& pt2,const btVector3& pt3) : btPolyhedralConvexShape (),
+m_numVertices(0)
{
+ m_shapeType = TETRAHEDRAL_SHAPE_PROXYTYPE;
addVertex(pt0);
addVertex(pt1);
addVertex(pt2);
@@ -55,7 +60,7 @@ btBU_Simplex1to4::btBU_Simplex1to4(const btPoint3& pt0,const btPoint3& pt1,const
-void btBU_Simplex1to4::addVertex(const btPoint3& pt)
+void btBU_Simplex1to4::addVertex(const btVector3& pt)
{
m_vertices[m_numVertices++] = pt;
@@ -87,7 +92,7 @@ int btBU_Simplex1to4::getNumEdges() const
return 0;
}
-void btBU_Simplex1to4::getEdge(int i,btPoint3& pa,btPoint3& pb) const
+void btBU_Simplex1to4::getEdge(int i,btVector3& pa,btVector3& pb) const
{
switch (m_numVertices)
@@ -151,7 +156,7 @@ void btBU_Simplex1to4::getEdge(int i,btPoint3& pa,btPoint3& pb) const
}
-void btBU_Simplex1to4::getVertex(int i,btPoint3& vtx) const
+void btBU_Simplex1to4::getVertex(int i,btVector3& vtx) const
{
vtx = m_vertices[i];
}
@@ -178,7 +183,7 @@ int btBU_Simplex1to4::getNumPlanes() const
}
-void btBU_Simplex1to4::getPlane(btVector3&, btPoint3& ,int ) const
+void btBU_Simplex1to4::getPlane(btVector3&, btVector3& ,int ) const
{
}
@@ -188,7 +193,7 @@ int btBU_Simplex1to4::getIndex(int ) const
return 0;
}
-bool btBU_Simplex1to4::isInside(const btPoint3& ,btScalar ) const
+bool btBU_Simplex1to4::isInside(const btVector3& ,btScalar ) const
{
return false;
}