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author | Sergej Reich <sergej.reich@googlemail.com> | 2012-06-08 20:13:01 +0400 |
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committer | Sergej Reich <sergej.reich@googlemail.com> | 2012-06-08 20:13:01 +0400 |
commit | 82d3d9f2ba47bbf2f868b5a970d1fe149eba13e2 (patch) | |
tree | e99d947080f8e787059d86500f01dd6c1ad616e4 /extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h | |
parent | 221a7878223e983372ba830e4ca1a17067abf2ba (diff) |
Update Bullet to version 2.80 (bullet svn revision 2537)
Remove Jamfiles and other unused files that stuck around during previous updates.
Add patches for local changes to the patches directory.
Update readme.txt, it had outdated infromation.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h')
-rw-r--r-- | extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h index c64ea6e7043..9e1544e87a4 100644 --- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h @@ -29,9 +29,11 @@ ATTRIBUTE_ALIGNED16( struct) btIndexedMesh int m_numTriangles; const unsigned char * m_triangleIndexBase; + // Size in byte of the indices for one triangle (3*sizeof(index_type) if the indices are tightly packed) int m_triangleIndexStride; int m_numVertices; const unsigned char * m_vertexBase; + // Size of a vertex, in bytes int m_vertexStride; // The index type is set when adding an indexed mesh to the |