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authorErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
committerErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
commit982a5cc60dd93b21ce110b3fff831d05720047bf (patch)
tree5d6245b0006f249c48e900b748aedd4484c10da3 /extern/bullet2/src/BulletCollision/Gimpact/gim_tri_collision.cpp
parentf8ef887880ac217cc831b2ab9677e1f9e825537b (diff)
Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work. No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release. Please update the build systems, and add those 3 files: extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp I'll watch the Blender mailing list, in case this commit causes some issues.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/Gimpact/gim_tri_collision.cpp')
-rw-r--r--extern/bullet2/src/BulletCollision/Gimpact/gim_tri_collision.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/extern/bullet2/src/BulletCollision/Gimpact/gim_tri_collision.cpp b/extern/bullet2/src/BulletCollision/Gimpact/gim_tri_collision.cpp
index ef6feabdfee..74d734146a7 100644
--- a/extern/bullet2/src/BulletCollision/Gimpact/gim_tri_collision.cpp
+++ b/extern/bullet2/src/BulletCollision/Gimpact/gim_tri_collision.cpp
@@ -38,7 +38,7 @@ email: projectileman@yahoo.com
#define MIN_EDGE_EDGE_DIS 0.00001f
-class _GIM_TRIANGLE_CALCULATION_CACHE
+class GIM_TRIANGLE_CALCULATION_CACHE
{
public:
GREAL margin;
@@ -489,7 +489,7 @@ public:
};
-/*class _GIM_TRIANGLE_CALCULATION_CACHE
+/*class GIM_TRIANGLE_CALCULATION_CACHE
{
public:
GREAL margin;
@@ -627,7 +627,7 @@ bool GIM_TRIANGLE::collide_triangle_hard_test(
const GIM_TRIANGLE & other,
GIM_TRIANGLE_CONTACT_DATA & contact_data) const
{
- _GIM_TRIANGLE_CALCULATION_CACHE calc_cache;
+ GIM_TRIANGLE_CALCULATION_CACHE calc_cache;
return calc_cache.triangle_collision(
m_vertices[0],m_vertices[1],m_vertices[2],m_margin,
other.m_vertices[0],other.m_vertices[1],other.m_vertices[2],other.m_margin,