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authorErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
committerErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
commit982a5cc60dd93b21ce110b3fff831d05720047bf (patch)
tree5d6245b0006f249c48e900b748aedd4484c10da3 /extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
parentf8ef887880ac217cc831b2ab9677e1f9e825537b (diff)
Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work. No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release. Please update the build systems, and add those 3 files: extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp I'll watch the Blender mailing list, in case this commit causes some issues.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h')
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
index 2dc069ce5cf..68dbc566518 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
@@ -28,7 +28,7 @@ class btGjkEpaPenetrationDepthSolver : public btConvexPenetrationDepthSolver
bool calcPenDepth( btSimplexSolverInterface& simplexSolver,
const btConvexShape* pConvexA, const btConvexShape* pConvexB,
const btTransform& transformA, const btTransform& transformB,
- btVector3& v, btPoint3& wWitnessOnA, btPoint3& wWitnessOnB,
+ btVector3& v, btVector3& wWitnessOnA, btVector3& wWitnessOnB,
class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc );
private :