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authorErwin Coumans <blender@erwincoumans.com>2006-10-23 06:54:30 +0400
committerErwin Coumans <blender@erwincoumans.com>2006-10-23 06:54:30 +0400
commit44d16f056215e6068f0b186a0ab766165cf3966e (patch)
treef0ad85e29c32563d1d4c1c46db4e2cd22f7f78dc /extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
parente459764b4b056959e354edca3868a91ff9bc272f (diff)
Added refactored Bullet 2.x library. Important: these files are not part of the Blender build yet. First, the integration will be updated to make use of the new Bullet version. Then all build systems needs to be updated.
The refactoring didn't leave a single file the same, all filenames and classes have bt prefix, methodnames start with lowercase, a single headerfile can be included, and also a single include path. Plan is to make use of this Bullet 2.x version in extern/bullet2 within the coming weeks, then extern/bullet can be discarded/ignored/content removed.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h')
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h98
1 files changed, 98 insertions, 0 deletions
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
new file mode 100644
index 00000000000..00a9206fef0
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
@@ -0,0 +1,98 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef MANIFOLD_CONTACT_POINT_H
+#define MANIFOLD_CONTACT_POINT_H
+
+#include "LinearMath/btVector3.h"
+#include "LinearMath/btTransformUtil.h"
+
+
+
+
+
+/// ManifoldContactPoint collects and maintains persistent contactpoints.
+/// used to improve stability and performance of rigidbody dynamics response.
+class btManifoldPoint
+ {
+ public:
+ btManifoldPoint()
+ :m_userPersistentData(0)
+ {
+ }
+
+ btManifoldPoint( const btVector3 &pointA, const btVector3 &pointB,
+ const btVector3 &normal,
+ btScalar distance ) :
+ m_localPointA( pointA ),
+ m_localPointB( pointB ),
+ m_normalWorldOnB( normal ),
+ m_distance1( distance ),
+ m_combinedFriction(0.f),
+ m_combinedRestitution(0.f),
+ m_userPersistentData(0),
+ m_lifeTime(0)
+ {
+
+
+ }
+
+
+
+ btVector3 m_localPointA;
+ btVector3 m_localPointB;
+ btVector3 m_positionWorldOnB;
+ ///m_positionWorldOnA is redundant information, see getPositionWorldOnA(), but for clarity
+ btVector3 m_positionWorldOnA;
+ btVector3 m_normalWorldOnB;
+
+ float m_distance1;
+ float m_combinedFriction;
+ float m_combinedRestitution;
+
+
+ void* m_userPersistentData;
+
+ int m_lifeTime;//lifetime of the contactpoint in frames
+
+ float getDistance() const
+ {
+ return m_distance1;
+ }
+ int getLifeTime() const
+ {
+ return m_lifeTime;
+ }
+
+ btVector3 getPositionWorldOnA() {
+ return m_positionWorldOnA;
+// return m_positionWorldOnB + m_normalWorldOnB * m_distance1;
+ }
+
+ const btVector3& getPositionWorldOnB()
+ {
+ return m_positionWorldOnB;
+ }
+
+ void setDistance(float dist)
+ {
+ m_distance1 = dist;
+ }
+
+
+
+ };
+
+#endif //MANIFOLD_CONTACT_POINT_H