Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
committerErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
commit982a5cc60dd93b21ce110b3fff831d05720047bf (patch)
tree5d6245b0006f249c48e900b748aedd4484c10da3 /extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
parentf8ef887880ac217cc831b2ab9677e1f9e825537b (diff)
Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work. No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release. Please update the build systems, and add those 3 files: extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp I'll watch the Blender mailing list, in case this commit causes some issues.
Diffstat (limited to 'extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h')
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
index cf65f46505b..823b4e7158b 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
@@ -19,7 +19,6 @@ subject to the following restrictions:
#define SIMPLEX_SOLVER_INTERFACE_H
#include "LinearMath/btVector3.h"
-#include "LinearMath/btPoint3.h"
#define NO_VIRTUAL_INTERFACE 1
#ifdef NO_VIRTUAL_INTERFACE
@@ -37,7 +36,7 @@ class btSimplexSolverInterface
virtual void reset() = 0;
- virtual void addVertex(const btVector3& w, const btPoint3& p, const btPoint3& q) = 0;
+ virtual void addVertex(const btVector3& w, const btVector3& p, const btVector3& q) = 0;
virtual bool closest(btVector3& v) = 0;
@@ -45,7 +44,7 @@ class btSimplexSolverInterface
virtual bool fullSimplex() const = 0;
- virtual int getSimplex(btPoint3 *pBuf, btPoint3 *qBuf, btVector3 *yBuf) const = 0;
+ virtual int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const = 0;
virtual bool inSimplex(const btVector3& w) = 0;
@@ -53,7 +52,7 @@ class btSimplexSolverInterface
virtual bool emptySimplex() const = 0;
- virtual void compute_points(btPoint3& p1, btPoint3& p2) = 0;
+ virtual void compute_points(btVector3& p1, btVector3& p2) = 0;
virtual int numVertices() const =0;