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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /extern/bullet2/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'extern/bullet2/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h')
-rw-r--r--extern/bullet2/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h32
1 files changed, 14 insertions, 18 deletions
diff --git a/extern/bullet2/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h b/extern/bullet2/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
index 25f4ccd8e68..5c56fdf1327 100644
--- a/extern/bullet2/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
+++ b/extern/bullet2/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
@@ -22,11 +22,8 @@ class btDispatcher;
class btOverlappingPairCache;
class btConstraintSolver;
-///btSimpleDynamicsWorld demonstrates very basic usage of Bullet rigid body dynamics
-///It can be used for basic simulations, and as a starting point for porting Bullet
-///btSimpleDynamicsWorld lacks object deactivation, island management and other concepts.
-///For more complicated simulations, btDiscreteDynamicsWorld and btContinuousDynamicsWorld are recommended
-///those classes replace the obsolete CcdPhysicsEnvironment/CcdPhysicsController
+///btSimpleDynamicsWorld serves as unit-test and to verify more complicated and optimized dynamics worlds.
+///Please use btDiscreteDynamicsWorld instead (or btContinuousDynamicsWorld once it is finished).
class btSimpleDynamicsWorld : public btDynamicsWorld
{
protected:
@@ -35,8 +32,6 @@ protected:
bool m_ownsConstraintSolver;
- btIDebugDraw* m_debugDrawer;
-
void predictUnconstraintMotion(btScalar timeStep);
void integrateTransforms(btScalar timeStep);
@@ -48,25 +43,17 @@ public:
///this btSimpleDynamicsWorld constructor creates dispatcher, broadphase pairCache and constraintSolver
- btSimpleDynamicsWorld(btDispatcher* dispatcher,btOverlappingPairCache* pairCache,btConstraintSolver* constraintSolver);
+ btSimpleDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
virtual ~btSimpleDynamicsWorld();
///maxSubSteps/fixedTimeStep for interpolation is currently ignored for btSimpleDynamicsWorld, use btDiscreteDynamicsWorld instead
virtual int stepSimulation( btScalar timeStep,int maxSubSteps=1, btScalar fixedTimeStep=btScalar(1.)/btScalar(60.));
- virtual void setDebugDrawer(btIDebugDraw* debugDrawer)
- {
- m_debugDrawer = debugDrawer;
- };
-
- virtual btIDebugDraw* getDebugDrawer()
- {
- return m_debugDrawer;
- }
-
virtual void setGravity(const btVector3& gravity);
+ virtual btVector3 getGravity () const;
+
virtual void addRigidBody(btRigidBody* body);
virtual void removeRigidBody(btRigidBody* body);
@@ -77,6 +64,15 @@ public:
virtual void setConstraintSolver(btConstraintSolver* solver);
+ virtual btConstraintSolver* getConstraintSolver();
+
+ virtual btDynamicsWorldType getWorldType() const
+ {
+ return BT_SIMPLE_DYNAMICS_WORLD;
+ }
+
+ virtual void clearForces();
+
};
#endif //BT_SIMPLE_DYNAMICS_WORLD_H