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author | Erwin Coumans <blender@erwincoumans.com> | 2007-06-23 08:49:17 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2007-06-23 08:49:17 +0400 |
commit | 5c8d1352ead6ce08003f4e264dbe72756a0e8b0d (patch) | |
tree | ebd18e1ee937dd04f034b0dca8d447096433986b /extern/bullet2/src/BulletDynamics/Vehicle/btWheelInfo.cpp | |
parent | 62ac9cba9cf27921db32c9c7ccac8f74668744ed (diff) |
bugfix: adding static objects will 'replace' previously added static object in game engine. need to use new motion state.
Diffstat (limited to 'extern/bullet2/src/BulletDynamics/Vehicle/btWheelInfo.cpp')
0 files changed, 0 insertions, 0 deletions