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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2016-01-17 23:35:32 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-01-26 00:14:46 +0300
commitb64d5809e7e3b832e2a011869db68e70b4b4e6fc (patch)
treeaa4f6714da9f546eeee7dffed9236f9c8309524b /extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.h
parent3c72e302e1eb25de43dd9d077f0c730cc02b5674 (diff)
Upgrade Bullet to version 2.83.
I tried to carefully preserve all patches since the last upgrade. Improves T47195, cloth collision detection bug. Differential Revision: https://developer.blender.org/D1739
Diffstat (limited to 'extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.h')
-rw-r--r--extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.h b/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.h
index 620a52fe394..7271530109a 100644
--- a/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.h
+++ b/extern/bullet2/src/BulletSoftBody/btSoftBodyHelpers.h
@@ -137,7 +137,12 @@ struct btSoftBodyHelpers
bool bfacelinks,
bool btetralinks,
bool bfacesfromtetras);
-
+
+ /// Sort the list of links to move link calculations that are dependent upon earlier
+ /// ones as far as possible away from the calculation of those values
+ /// This tends to make adjacent loop iterations not dependent upon one another,
+ /// so out-of-order processors can execute instructions from multiple iterations at once
+ static void ReoptimizeLinkOrder(btSoftBody *psb );
};
#endif //BT_SOFT_BODY_HELPERS_H