Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
committerErwin Coumans <blender@erwincoumans.com>2009-03-03 06:41:24 +0300
commit982a5cc60dd93b21ce110b3fff831d05720047bf (patch)
tree5d6245b0006f249c48e900b748aedd4484c10da3 /extern/bullet2/src/BulletSoftBody/btSoftBodyInternals.h
parentf8ef887880ac217cc831b2ab9677e1f9e825537b (diff)
Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work. No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release. Please update the build systems, and add those 3 files: extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp I'll watch the Blender mailing list, in case this commit causes some issues.
Diffstat (limited to 'extern/bullet2/src/BulletSoftBody/btSoftBodyInternals.h')
-rw-r--r--extern/bullet2/src/BulletSoftBody/btSoftBodyInternals.h747
1 files changed, 383 insertions, 364 deletions
diff --git a/extern/bullet2/src/BulletSoftBody/btSoftBodyInternals.h b/extern/bullet2/src/BulletSoftBody/btSoftBodyInternals.h
index 8fcf633fecc..5f0f7d54318 100644
--- a/extern/bullet2/src/BulletSoftBody/btSoftBodyInternals.h
+++ b/extern/bullet2/src/BulletSoftBody/btSoftBodyInternals.h
@@ -31,14 +31,14 @@ subject to the following restrictions:
template <typename T>
struct btSymMatrix
{
- btSymMatrix() : dim(0) {}
- btSymMatrix(int n,const T& init=T()) { resize(n,init); }
-void resize(int n,const T& init=T()) { dim=n;store.resize((n*(n+1))/2,init); }
-int index(int c,int r) const { if(c>r) btSwap(c,r);btAssert(r<dim);return((r*(r+1))/2+c); }
-T& operator()(int c,int r) { return(store[index(c,r)]); }
-const T& operator()(int c,int r) const { return(store[index(c,r)]); }
-btAlignedObjectArray<T> store;
-int dim;
+ btSymMatrix() : dim(0) {}
+ btSymMatrix(int n,const T& init=T()) { resize(n,init); }
+ void resize(int n,const T& init=T()) { dim=n;store.resize((n*(n+1))/2,init); }
+ int index(int c,int r) const { if(c>r) btSwap(c,r);btAssert(r<dim);return((r*(r+1))/2+c); }
+ T& operator()(int c,int r) { return(store[index(c,r)]); }
+ const T& operator()(int c,int r) const { return(store[index(c,r)]); }
+ btAlignedObjectArray<T> store;
+ int dim;
};
//
@@ -48,10 +48,11 @@ class btSoftBodyCollisionShape : public btConcaveShape
{
public:
btSoftBody* m_body;
-
+
btSoftBodyCollisionShape(btSoftBody* backptr)
{
- m_body=backptr;
+ m_shapeType = SOFTBODY_SHAPE_PROXYTYPE;
+ m_body=backptr;
}
virtual ~btSoftBodyCollisionShape()
@@ -68,37 +69,34 @@ public:
///getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
{
- /* t should be identity, but better be safe than...fast? */
- const btVector3 mins=m_body->m_bounds[0];
- const btVector3 maxs=m_body->m_bounds[1];
- const btVector3 crns[]={t*btVector3(mins.x(),mins.y(),mins.z()),
- t*btVector3(maxs.x(),mins.y(),mins.z()),
- t*btVector3(maxs.x(),maxs.y(),mins.z()),
- t*btVector3(mins.x(),maxs.y(),mins.z()),
- t*btVector3(mins.x(),mins.y(),maxs.z()),
- t*btVector3(maxs.x(),mins.y(),maxs.z()),
- t*btVector3(maxs.x(),maxs.y(),maxs.z()),
- t*btVector3(mins.x(),maxs.y(),maxs.z())};
- aabbMin=aabbMax=crns[0];
- for(int i=1;i<8;++i)
+ /* t should be identity, but better be safe than...fast? */
+ const btVector3 mins=m_body->m_bounds[0];
+ const btVector3 maxs=m_body->m_bounds[1];
+ const btVector3 crns[]={t*btVector3(mins.x(),mins.y(),mins.z()),
+ t*btVector3(maxs.x(),mins.y(),mins.z()),
+ t*btVector3(maxs.x(),maxs.y(),mins.z()),
+ t*btVector3(mins.x(),maxs.y(),mins.z()),
+ t*btVector3(mins.x(),mins.y(),maxs.z()),
+ t*btVector3(maxs.x(),mins.y(),maxs.z()),
+ t*btVector3(maxs.x(),maxs.y(),maxs.z()),
+ t*btVector3(mins.x(),maxs.y(),maxs.z())};
+ aabbMin=aabbMax=crns[0];
+ for(int i=1;i<8;++i)
{
- aabbMin.setMin(crns[i]);
- aabbMax.setMax(crns[i]);
+ aabbMin.setMin(crns[i]);
+ aabbMax.setMax(crns[i]);
}
}
- virtual int getShapeType() const
- {
- return SOFTBODY_SHAPE_PROXYTYPE;
- }
+
virtual void setLocalScaling(const btVector3& /*scaling*/)
{
///na
}
virtual const btVector3& getLocalScaling() const
{
- static const btVector3 dummy(1,1,1);
- return dummy;
+ static const btVector3 dummy(1,1,1);
+ return dummy;
}
virtual void calculateLocalInertia(btScalar /*mass*/,btVector3& /*inertia*/) const
{
@@ -121,24 +119,24 @@ public:
const btSoftBody::Cluster* m_cluster;
btSoftClusterCollisionShape (const btSoftBody::Cluster* cluster) : m_cluster(cluster) { setMargin(0); }
-
-
+
+
virtual btVector3 localGetSupportingVertex(const btVector3& vec) const
- {
+ {
btSoftBody::Node* const * n=&m_cluster->m_nodes[0];
btScalar d=dot(vec,n[0]->m_x);
int j=0;
for(int i=1,ni=m_cluster->m_nodes.size();i<ni;++i)
- {
+ {
const btScalar k=dot(vec,n[i]->m_x);
if(k>d) { d=k;j=i; }
- }
- return(n[j]->m_x);
}
+ return(n[j]->m_x);
+ }
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const
- {
+ {
return(localGetSupportingVertex(vec));
- }
+ }
//notice that the vectors should be unit length
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
{}
@@ -151,7 +149,7 @@ public:
{}
virtual int getShapeType() const { return SOFTBODY_SHAPE_PROXYTYPE; }
-
+
//debugging
virtual const char* getName()const {return "SOFTCLUSTER";}
@@ -173,8 +171,8 @@ public:
template <typename T>
static inline void ZeroInitialize(T& value)
{
-static const T zerodummy;
-value=zerodummy;
+ static const T zerodummy;
+ value=zerodummy;
}
//
template <typename T>
@@ -194,23 +192,23 @@ static inline T InvLerp(const T& a,const T& b,btScalar t)
{ return((b+a*t-b*t)/(a*b)); }
//
static inline btMatrix3x3 Lerp( const btMatrix3x3& a,
- const btMatrix3x3& b,
- btScalar t)
-{
-btMatrix3x3 r;
-r[0]=Lerp(a[0],b[0],t);
-r[1]=Lerp(a[1],b[1],t);
-r[2]=Lerp(a[2],b[2],t);
-return(r);
+ const btMatrix3x3& b,
+ btScalar t)
+{
+ btMatrix3x3 r;
+ r[0]=Lerp(a[0],b[0],t);
+ r[1]=Lerp(a[1],b[1],t);
+ r[2]=Lerp(a[2],b[2],t);
+ return(r);
}
//
static inline btVector3 Clamp(const btVector3& v,btScalar maxlength)
{
-const btScalar sql=v.length2();
-if(sql>(maxlength*maxlength))
- return((v*maxlength)/btSqrt(sql));
+ const btScalar sql=v.length2();
+ if(sql>(maxlength*maxlength))
+ return((v*maxlength)/btSqrt(sql));
else
- return(v);
+ return(v);
}
//
template <typename T>
@@ -235,8 +233,8 @@ static inline bool SameSign(const T& x,const T& y)
//
static inline btScalar ClusterMetric(const btVector3& x,const btVector3& y)
{
-const btVector3 d=x-y;
-return(btFabs(d[0])+btFabs(d[1])+btFabs(d[2]));
+ const btVector3 d=x-y;
+ return(btFabs(d[0])+btFabs(d[1])+btFabs(d[2]));
}
//
static inline btMatrix3x3 ScaleAlongAxis(const btVector3& a,btScalar s)
@@ -273,7 +271,7 @@ static inline btMatrix3x3 Diagonal(btScalar x)
}
//
static inline btMatrix3x3 Add(const btMatrix3x3& a,
- const btMatrix3x3& b)
+ const btMatrix3x3& b)
{
btMatrix3x3 r;
for(int i=0;i<3;++i) r[i]=a[i]+b[i];
@@ -281,7 +279,7 @@ static inline btMatrix3x3 Add(const btMatrix3x3& a,
}
//
static inline btMatrix3x3 Sub(const btMatrix3x3& a,
- const btMatrix3x3& b)
+ const btMatrix3x3& b)
{
btMatrix3x3 r;
for(int i=0;i<3;++i) r[i]=a[i]-b[i];
@@ -289,7 +287,7 @@ static inline btMatrix3x3 Sub(const btMatrix3x3& a,
}
//
static inline btMatrix3x3 Mul(const btMatrix3x3& a,
- btScalar b)
+ btScalar b)
{
btMatrix3x3 r;
for(int i=0;i<3;++i) r[i]=a[i]*b;
@@ -298,9 +296,9 @@ static inline btMatrix3x3 Mul(const btMatrix3x3& a,
//
static inline void Orthogonalize(btMatrix3x3& m)
{
-m[2]=cross(m[0],m[1]).normalized();
-m[1]=cross(m[2],m[0]).normalized();
-m[0]=cross(m[1],m[2]).normalized();
+ m[2]=cross(m[0],m[1]).normalized();
+ m[1]=cross(m[2],m[0]).normalized();
+ m[0]=cross(m[1],m[2]).normalized();
}
//
static inline btMatrix3x3 MassMatrix(btScalar im,const btMatrix3x3& iwi,const btVector3& r)
@@ -311,90 +309,90 @@ static inline btMatrix3x3 MassMatrix(btScalar im,const btMatrix3x3& iwi,const bt
//
static inline btMatrix3x3 ImpulseMatrix( btScalar dt,
- btScalar ima,
- btScalar imb,
- const btMatrix3x3& iwi,
- const btVector3& r)
+ btScalar ima,
+ btScalar imb,
+ const btMatrix3x3& iwi,
+ const btVector3& r)
{
return(Diagonal(1/dt)*Add(Diagonal(ima),MassMatrix(imb,iwi,r)).inverse());
}
//
static inline btMatrix3x3 ImpulseMatrix( btScalar ima,const btMatrix3x3& iia,const btVector3& ra,
- btScalar imb,const btMatrix3x3& iib,const btVector3& rb)
+ btScalar imb,const btMatrix3x3& iib,const btVector3& rb)
{
-return(Add(MassMatrix(ima,iia,ra),MassMatrix(imb,iib,rb)).inverse());
+ return(Add(MassMatrix(ima,iia,ra),MassMatrix(imb,iib,rb)).inverse());
}
//
static inline btMatrix3x3 AngularImpulseMatrix( const btMatrix3x3& iia,
- const btMatrix3x3& iib)
+ const btMatrix3x3& iib)
{
-return(Add(iia,iib).inverse());
+ return(Add(iia,iib).inverse());
}
//
static inline btVector3 ProjectOnAxis( const btVector3& v,
- const btVector3& a)
+ const btVector3& a)
{
return(a*dot(v,a));
}
//
static inline btVector3 ProjectOnPlane( const btVector3& v,
- const btVector3& a)
+ const btVector3& a)
{
return(v-ProjectOnAxis(v,a));
}
//
static inline void ProjectOrigin( const btVector3& a,
- const btVector3& b,
- btVector3& prj,
- btScalar& sqd)
+ const btVector3& b,
+ btVector3& prj,
+ btScalar& sqd)
{
-const btVector3 d=b-a;
-const btScalar m2=d.length2();
-if(m2>SIMD_EPSILON)
+ const btVector3 d=b-a;
+ const btScalar m2=d.length2();
+ if(m2>SIMD_EPSILON)
{
- const btScalar t=Clamp<btScalar>(-dot(a,d)/m2,0,1);
- const btVector3 p=a+d*t;
- const btScalar l2=p.length2();
- if(l2<sqd)
+ const btScalar t=Clamp<btScalar>(-dot(a,d)/m2,0,1);
+ const btVector3 p=a+d*t;
+ const btScalar l2=p.length2();
+ if(l2<sqd)
{
- prj=p;
- sqd=l2;
+ prj=p;
+ sqd=l2;
}
}
}
//
static inline void ProjectOrigin( const btVector3& a,
- const btVector3& b,
- const btVector3& c,
- btVector3& prj,
- btScalar& sqd)
-{
-const btVector3& q=cross(b-a,c-a);
-const btScalar m2=q.length2();
-if(m2>SIMD_EPSILON)
+ const btVector3& b,
+ const btVector3& c,
+ btVector3& prj,
+ btScalar& sqd)
+{
+ const btVector3& q=cross(b-a,c-a);
+ const btScalar m2=q.length2();
+ if(m2>SIMD_EPSILON)
{
- const btVector3 n=q/btSqrt(m2);
- const btScalar k=dot(a,n);
- const btScalar k2=k*k;
- if(k2<sqd)
+ const btVector3 n=q/btSqrt(m2);
+ const btScalar k=dot(a,n);
+ const btScalar k2=k*k;
+ if(k2<sqd)
{
- const btVector3 p=n*k;
- if( (dot(cross(a-p,b-p),q)>0)&&
- (dot(cross(b-p,c-p),q)>0)&&
- (dot(cross(c-p,a-p),q)>0))
+ const btVector3 p=n*k;
+ if( (dot(cross(a-p,b-p),q)>0)&&
+ (dot(cross(b-p,c-p),q)>0)&&
+ (dot(cross(c-p,a-p),q)>0))
{
- prj=p;
- sqd=k2;
+ prj=p;
+ sqd=k2;
}
else
{
- ProjectOrigin(a,b,prj,sqd);
- ProjectOrigin(b,c,prj,sqd);
- ProjectOrigin(c,a,prj,sqd);
+ ProjectOrigin(a,b,prj,sqd);
+ ProjectOrigin(b,c,prj,sqd);
+ ProjectOrigin(c,a,prj,sqd);
}
}
}
@@ -403,53 +401,53 @@ if(m2>SIMD_EPSILON)
//
template <typename T>
static inline T BaryEval( const T& a,
- const T& b,
- const T& c,
- const btVector3& coord)
+ const T& b,
+ const T& c,
+ const btVector3& coord)
{
return(a*coord.x()+b*coord.y()+c*coord.z());
}
//
static inline btVector3 BaryCoord( const btVector3& a,
- const btVector3& b,
- const btVector3& c,
- const btVector3& p)
-{
-const btScalar w[]={ cross(a-p,b-p).length(),
- cross(b-p,c-p).length(),
- cross(c-p,a-p).length()};
-const btScalar isum=1/(w[0]+w[1]+w[2]);
-return(btVector3(w[1]*isum,w[2]*isum,w[0]*isum));
+ const btVector3& b,
+ const btVector3& c,
+ const btVector3& p)
+{
+ const btScalar w[]={ cross(a-p,b-p).length(),
+ cross(b-p,c-p).length(),
+ cross(c-p,a-p).length()};
+ const btScalar isum=1/(w[0]+w[1]+w[2]);
+ return(btVector3(w[1]*isum,w[2]*isum,w[0]*isum));
}
//
static btScalar ImplicitSolve( btSoftBody::ImplicitFn* fn,
- const btVector3& a,
- const btVector3& b,
- const btScalar accuracy,
- const int maxiterations=256)
-{
-btScalar span[2]={0,1};
-btScalar values[2]={fn->Eval(a),fn->Eval(b)};
-if(values[0]>values[1])
+ const btVector3& a,
+ const btVector3& b,
+ const btScalar accuracy,
+ const int maxiterations=256)
+{
+ btScalar span[2]={0,1};
+ btScalar values[2]={fn->Eval(a),fn->Eval(b)};
+ if(values[0]>values[1])
{
- btSwap(span[0],span[1]);
- btSwap(values[0],values[1]);
+ btSwap(span[0],span[1]);
+ btSwap(values[0],values[1]);
}
-if(values[0]>-accuracy) return(-1);
-if(values[1]<+accuracy) return(-1);
-for(int i=0;i<maxiterations;++i)
+ if(values[0]>-accuracy) return(-1);
+ if(values[1]<+accuracy) return(-1);
+ for(int i=0;i<maxiterations;++i)
{
- const btScalar t=Lerp(span[0],span[1],values[0]/(values[0]-values[1]));
- const btScalar v=fn->Eval(Lerp(a,b,t));
- if((t<=0)||(t>=1)) break;
- if(btFabs(v)<accuracy) return(t);
- if(v<0)
+ const btScalar t=Lerp(span[0],span[1],values[0]/(values[0]-values[1]));
+ const btScalar v=fn->Eval(Lerp(a,b,t));
+ if((t<=0)||(t>=1)) break;
+ if(btFabs(v)<accuracy) return(t);
+ if(v<0)
{ span[0]=t;values[0]=v; }
else
{ span[1]=t;values[1]=v; }
}
-return(-1);
+ return(-1);
}
//
@@ -464,26 +462,26 @@ static inline btVector3 NormalizeAny(const btVector3& v)
//
static inline btDbvtVolume VolumeOf( const btSoftBody::Face& f,
- btScalar margin)
-{
-const btVector3* pts[]={ &f.m_n[0]->m_x,
- &f.m_n[1]->m_x,
- &f.m_n[2]->m_x};
-btDbvtVolume vol=btDbvtVolume::FromPoints(pts,3);
-vol.Expand(btVector3(margin,margin,margin));
-return(vol);
+ btScalar margin)
+{
+ const btVector3* pts[]={ &f.m_n[0]->m_x,
+ &f.m_n[1]->m_x,
+ &f.m_n[2]->m_x};
+ btDbvtVolume vol=btDbvtVolume::FromPoints(pts,3);
+ vol.Expand(btVector3(margin,margin,margin));
+ return(vol);
}
//
static inline btVector3 CenterOf( const btSoftBody::Face& f)
{
-return((f.m_n[0]->m_x+f.m_n[1]->m_x+f.m_n[2]->m_x)/3);
+ return((f.m_n[0]->m_x+f.m_n[1]->m_x+f.m_n[2]->m_x)/3);
}
//
static inline btScalar AreaOf( const btVector3& x0,
- const btVector3& x1,
- const btVector3& x2)
+ const btVector3& x1,
+ const btVector3& x2)
{
const btVector3 a=x1-x0;
const btVector3 b=x2-x0;
@@ -494,9 +492,9 @@ static inline btScalar AreaOf( const btVector3& x0,
//
static inline btScalar VolumeOf( const btVector3& x0,
- const btVector3& x1,
- const btVector3& x2,
- const btVector3& x3)
+ const btVector3& x1,
+ const btVector3& x2,
+ const btVector3& x3)
{
const btVector3 a=x1-x0;
const btVector3 b=x2-x0;
@@ -506,8 +504,8 @@ static inline btScalar VolumeOf( const btVector3& x0,
//
static void EvaluateMedium( const btSoftBodyWorldInfo* wfi,
- const btVector3& x,
- btSoftBody::sMedium& medium)
+ const btVector3& x,
+ btSoftBody::sMedium& medium)
{
medium.m_velocity = btVector3(0,0,0);
medium.m_pressure = 0;
@@ -525,8 +523,8 @@ static void EvaluateMedium( const btSoftBodyWorldInfo* wfi,
//
static inline void ApplyClampedForce( btSoftBody::Node& n,
- const btVector3& f,
- btScalar dt)
+ const btVector3& f,
+ btScalar dt)
{
const btScalar dtim=dt*n.m_im;
if((f*dtim).length2()>n.m_v.length2())
@@ -541,13 +539,13 @@ static inline void ApplyClampedForce( btSoftBody::Node& n,
//
static inline int MatchEdge( const btSoftBody::Node* a,
- const btSoftBody::Node* b,
- const btSoftBody::Node* ma,
- const btSoftBody::Node* mb)
+ const btSoftBody::Node* b,
+ const btSoftBody::Node* ma,
+ const btSoftBody::Node* mb)
{
-if((a==ma)&&(b==mb)) return(0);
-if((a==mb)&&(b==ma)) return(1);
-return(-1);
+ if((a==ma)&&(b==mb)) return(0);
+ if((a==mb)&&(b==ma)) return(1);
+ return(-1);
}
//
@@ -557,56 +555,56 @@ return(-1);
//
struct btEigen
{
-static int system(btMatrix3x3& a,btMatrix3x3* vectors,btVector3* values=0)
+ static int system(btMatrix3x3& a,btMatrix3x3* vectors,btVector3* values=0)
{
- static const int maxiterations=16;
- static const btScalar accuracy=(btScalar)0.0001;
- btMatrix3x3& v=*vectors;
- int iterations=0;
- vectors->setIdentity();
- do {
- int p=0,q=1;
- if(btFabs(a[p][q])<btFabs(a[0][2])) { p=0;q=2; }
- if(btFabs(a[p][q])<btFabs(a[1][2])) { p=1;q=2; }
- if(btFabs(a[p][q])>accuracy)
+ static const int maxiterations=16;
+ static const btScalar accuracy=(btScalar)0.0001;
+ btMatrix3x3& v=*vectors;
+ int iterations=0;
+ vectors->setIdentity();
+ do {
+ int p=0,q=1;
+ if(btFabs(a[p][q])<btFabs(a[0][2])) { p=0;q=2; }
+ if(btFabs(a[p][q])<btFabs(a[1][2])) { p=1;q=2; }
+ if(btFabs(a[p][q])>accuracy)
{
- const btScalar w=(a[q][q]-a[p][p])/(2*a[p][q]);
- const btScalar z=btFabs(w);
- const btScalar t=w/(z*(btSqrt(1+w*w)+z));
- if(t==t)/* [WARNING] let hope that one does not get thrown aways by some compilers... */
+ const btScalar w=(a[q][q]-a[p][p])/(2*a[p][q]);
+ const btScalar z=btFabs(w);
+ const btScalar t=w/(z*(btSqrt(1+w*w)+z));
+ if(t==t)/* [WARNING] let hope that one does not get thrown aways by some compilers... */
{
- const btScalar c=1/btSqrt(t*t+1);
- const btScalar s=c*t;
- mulPQ(a,c,s,p,q);
- mulTPQ(a,c,s,p,q);
- mulPQ(v,c,s,p,q);
+ const btScalar c=1/btSqrt(t*t+1);
+ const btScalar s=c*t;
+ mulPQ(a,c,s,p,q);
+ mulTPQ(a,c,s,p,q);
+ mulPQ(v,c,s,p,q);
} else break;
} else break;
} while((++iterations)<maxiterations);
- if(values)
+ if(values)
{
- *values=btVector3(a[0][0],a[1][1],a[2][2]);
+ *values=btVector3(a[0][0],a[1][1],a[2][2]);
}
- return(iterations);
+ return(iterations);
}
private:
-static inline void mulTPQ(btMatrix3x3& a,btScalar c,btScalar s,int p,int q)
+ static inline void mulTPQ(btMatrix3x3& a,btScalar c,btScalar s,int p,int q)
{
- const btScalar m[2][3]={ {a[p][0],a[p][1],a[p][2]},
- {a[q][0],a[q][1],a[q][2]}};
- int i;
+ const btScalar m[2][3]={ {a[p][0],a[p][1],a[p][2]},
+ {a[q][0],a[q][1],a[q][2]}};
+ int i;
- for(i=0;i<3;++i) a[p][i]=c*m[0][i]-s*m[1][i];
- for(i=0;i<3;++i) a[q][i]=c*m[1][i]+s*m[0][i];
+ for(i=0;i<3;++i) a[p][i]=c*m[0][i]-s*m[1][i];
+ for(i=0;i<3;++i) a[q][i]=c*m[1][i]+s*m[0][i];
}
-static inline void mulPQ(btMatrix3x3& a,btScalar c,btScalar s,int p,int q)
+ static inline void mulPQ(btMatrix3x3& a,btScalar c,btScalar s,int p,int q)
{
- const btScalar m[2][3]={ {a[0][p],a[1][p],a[2][p]},
- {a[0][q],a[1][q],a[2][q]}};
- int i;
+ const btScalar m[2][3]={ {a[0][p],a[1][p],a[2][p]},
+ {a[0][q],a[1][q],a[2][q]}};
+ int i;
- for(i=0;i<3;++i) a[i][p]=c*m[0][i]-s*m[1][i];
- for(i=0;i<3;++i) a[i][q]=c*m[1][i]+s*m[0][i];
+ for(i=0;i<3;++i) a[i][p]=c*m[0][i]-s*m[1][i];
+ for(i=0;i<3;++i) a[i][q]=c*m[1][i]+s*m[0][i];
}
};
@@ -641,7 +639,7 @@ static inline int PolarDecompose( const btMatrix3x3& m,btMatrix3x3& q,btMatrix
q.setIdentity();
s.setIdentity();
}
-return(i);
+ return(i);
}
//
@@ -654,54 +652,54 @@ struct btSoftColliders
//
struct ClusterBase : btDbvt::ICollide
{
- btScalar erp;
- btScalar idt;
- btScalar margin;
- btScalar friction;
- btScalar threshold;
- ClusterBase()
+ btScalar erp;
+ btScalar idt;
+ btScalar margin;
+ btScalar friction;
+ btScalar threshold;
+ ClusterBase()
{
- erp =(btScalar)1;
- idt =0;
- margin =0;
- friction =0;
- threshold =(btScalar)0;
+ erp =(btScalar)1;
+ idt =0;
+ margin =0;
+ friction =0;
+ threshold =(btScalar)0;
}
- bool SolveContact( const btGjkEpaSolver2::sResults& res,
- btSoftBody::Body ba,btSoftBody::Body bb,
- btSoftBody::CJoint& joint)
+ bool SolveContact( const btGjkEpaSolver2::sResults& res,
+ btSoftBody::Body ba,btSoftBody::Body bb,
+ btSoftBody::CJoint& joint)
{
- if(res.distance<margin)
+ if(res.distance<margin)
{
- const btVector3 ra=res.witnesses[0]-ba.xform().getOrigin();
- const btVector3 rb=res.witnesses[1]-bb.xform().getOrigin();
- const btVector3 va=ba.velocity(ra);
- const btVector3 vb=bb.velocity(rb);
- const btVector3 vrel=va-vb;
- const btScalar rvac=dot(vrel,res.normal);
- const btScalar depth=res.distance-margin;
- const btVector3 iv=res.normal*rvac;
- const btVector3 fv=vrel-iv;
- joint.m_bodies[0] = ba;
- joint.m_bodies[1] = bb;
- joint.m_refs[0] = ra*ba.xform().getBasis();
- joint.m_refs[1] = rb*bb.xform().getBasis();
- joint.m_rpos[0] = ra;
- joint.m_rpos[1] = rb;
- joint.m_cfm = 1;
- joint.m_erp = 1;
- joint.m_life = 0;
- joint.m_maxlife = 0;
- joint.m_split = 1;
- joint.m_drift = depth*res.normal;
- joint.m_normal = res.normal;
- joint.m_delete = false;
- joint.m_friction = fv.length2()<(-rvac*friction)?1:friction;
- joint.m_massmatrix = ImpulseMatrix( ba.invMass(),ba.invWorldInertia(),joint.m_rpos[0],
- bb.invMass(),bb.invWorldInertia(),joint.m_rpos[1]);
- return(true);
+ const btVector3 ra=res.witnesses[0]-ba.xform().getOrigin();
+ const btVector3 rb=res.witnesses[1]-bb.xform().getOrigin();
+ const btVector3 va=ba.velocity(ra);
+ const btVector3 vb=bb.velocity(rb);
+ const btVector3 vrel=va-vb;
+ const btScalar rvac=dot(vrel,res.normal);
+ const btScalar depth=res.distance-margin;
+ const btVector3 iv=res.normal*rvac;
+ const btVector3 fv=vrel-iv;
+ joint.m_bodies[0] = ba;
+ joint.m_bodies[1] = bb;
+ joint.m_refs[0] = ra*ba.xform().getBasis();
+ joint.m_refs[1] = rb*bb.xform().getBasis();
+ joint.m_rpos[0] = ra;
+ joint.m_rpos[1] = rb;
+ joint.m_cfm = 1;
+ joint.m_erp = 1;
+ joint.m_life = 0;
+ joint.m_maxlife = 0;
+ joint.m_split = 1;
+ joint.m_drift = depth*res.normal;
+ joint.m_normal = res.normal;
+ joint.m_delete = false;
+ joint.m_friction = fv.length2()<(-rvac*friction)?1:friction;
+ joint.m_massmatrix = ImpulseMatrix( ba.invMass(),ba.invWorldInertia(),joint.m_rpos[0],
+ bb.invMass(),bb.invWorldInertia(),joint.m_rpos[1]);
+ return(true);
}
- return(false);
+ return(false);
}
};
//
@@ -709,52 +707,53 @@ struct btSoftColliders
//
struct CollideCL_RS : ClusterBase
{
- btSoftBody* psb;
- btRigidBody* prb;
- void Process(const btDbvtNode* leaf)
+ btSoftBody* psb;
+
+ btCollisionObject* m_colObj;
+ void Process(const btDbvtNode* leaf)
{
- btSoftBody::Cluster* cluster=(btSoftBody::Cluster*)leaf->data;
- btSoftClusterCollisionShape cshape(cluster);
- const btConvexShape* rshape=(const btConvexShape*)prb->getCollisionShape();
- btGjkEpaSolver2::sResults res;
- if(btGjkEpaSolver2::SignedDistance( &cshape,btTransform::getIdentity(),
- rshape,prb->getInterpolationWorldTransform(),
- btVector3(1,0,0),res))
+ btSoftBody::Cluster* cluster=(btSoftBody::Cluster*)leaf->data;
+ btSoftClusterCollisionShape cshape(cluster);
+ const btConvexShape* rshape=(const btConvexShape*)m_colObj->getCollisionShape();
+ btGjkEpaSolver2::sResults res;
+ if(btGjkEpaSolver2::SignedDistance( &cshape,btTransform::getIdentity(),
+ rshape,m_colObj->getInterpolationWorldTransform(),
+ btVector3(1,0,0),res))
{
- btSoftBody::CJoint joint;
- if(SolveContact(res,cluster,prb,joint))
+ btSoftBody::CJoint joint;
+ if(SolveContact(res,cluster,m_colObj,joint))//prb,joint))
{
- btSoftBody::CJoint* pj=new(btAlignedAlloc(sizeof(btSoftBody::CJoint),16)) btSoftBody::CJoint();
- *pj=joint;psb->m_joints.push_back(pj);
- if(prb->isStaticOrKinematicObject())
+ btSoftBody::CJoint* pj=new(btAlignedAlloc(sizeof(btSoftBody::CJoint),16)) btSoftBody::CJoint();
+ *pj=joint;psb->m_joints.push_back(pj);
+ if(m_colObj->isStaticOrKinematicObject())
{
- pj->m_erp *= psb->m_cfg.kSKHR_CL;
- pj->m_split *= psb->m_cfg.kSK_SPLT_CL;
+ pj->m_erp *= psb->m_cfg.kSKHR_CL;
+ pj->m_split *= psb->m_cfg.kSK_SPLT_CL;
}
else
{
- pj->m_erp *= psb->m_cfg.kSRHR_CL;
- pj->m_split *= psb->m_cfg.kSR_SPLT_CL;
+ pj->m_erp *= psb->m_cfg.kSRHR_CL;
+ pj->m_split *= psb->m_cfg.kSR_SPLT_CL;
}
}
}
}
- void Process(btSoftBody* ps,btRigidBody* pr)
+ void Process(btSoftBody* ps,btCollisionObject* colOb)
{
- psb = ps;
- prb = pr;
- idt = ps->m_sst.isdt;
- margin = ps->getCollisionShape()->getMargin()+
- pr->getCollisionShape()->getMargin();
- friction = btMin(psb->m_cfg.kDF,prb->getFriction());
- btVector3 mins;
- btVector3 maxs;
-
- ATTRIBUTE_ALIGNED16(btDbvtVolume) volume;
- pr->getCollisionShape()->getAabb(pr->getInterpolationWorldTransform(),mins,maxs);
- volume=btDbvtVolume::FromMM(mins,maxs);
- volume.Expand(btVector3(1,1,1)*margin);
- btDbvt::collideTV(ps->m_cdbvt.m_root,volume,*this);
+ psb = ps;
+ m_colObj = colOb;
+ idt = ps->m_sst.isdt;
+ margin = m_colObj->getCollisionShape()->getMargin();
+ ///Bullet rigid body uses multiply instead of minimum to determine combined friction. Some customization would be useful.
+ friction = btMin(psb->m_cfg.kDF,m_colObj->getFriction());
+ btVector3 mins;
+ btVector3 maxs;
+
+ ATTRIBUTE_ALIGNED16(btDbvtVolume) volume;
+ colOb->getCollisionShape()->getAabb(colOb->getInterpolationWorldTransform(),mins,maxs);
+ volume=btDbvtVolume::FromMM(mins,maxs);
+ volume.Expand(btVector3(1,1,1)*margin);
+ ps->m_cdbvt.collideTV(ps->m_cdbvt.m_root,volume,*this);
}
};
//
@@ -762,36 +761,53 @@ struct btSoftColliders
//
struct CollideCL_SS : ClusterBase
{
- btSoftBody* bodies[2];
- void Process(const btDbvtNode* la,const btDbvtNode* lb)
+ btSoftBody* bodies[2];
+ void Process(const btDbvtNode* la,const btDbvtNode* lb)
{
- btSoftBody::Cluster* cla=(btSoftBody::Cluster*)la->data;
- btSoftBody::Cluster* clb=(btSoftBody::Cluster*)lb->data;
- btSoftClusterCollisionShape csa(cla);
- btSoftClusterCollisionShape csb(clb);
- btGjkEpaSolver2::sResults res;
- if(btGjkEpaSolver2::SignedDistance( &csa,btTransform::getIdentity(),
- &csb,btTransform::getIdentity(),
- cla->m_com-clb->m_com,res))
+ btSoftBody::Cluster* cla=(btSoftBody::Cluster*)la->data;
+ btSoftBody::Cluster* clb=(btSoftBody::Cluster*)lb->data;
+
+
+ bool connected=false;
+ if ((bodies[0]==bodies[1])&&(bodies[0]->m_clusterConnectivity.size()))
{
- btSoftBody::CJoint joint;
- if(SolveContact(res,cla,clb,joint))
+ connected = bodies[0]->m_clusterConnectivity[cla->m_clusterIndex+bodies[0]->m_clusters.size()*clb->m_clusterIndex];
+ }
+
+ if (!connected)
+ {
+ btSoftClusterCollisionShape csa(cla);
+ btSoftClusterCollisionShape csb(clb);
+ btGjkEpaSolver2::sResults res;
+ if(btGjkEpaSolver2::SignedDistance( &csa,btTransform::getIdentity(),
+ &csb,btTransform::getIdentity(),
+ cla->m_com-clb->m_com,res))
{
- btSoftBody::CJoint* pj=new(btAlignedAlloc(sizeof(btSoftBody::CJoint),16)) btSoftBody::CJoint();
- *pj=joint;bodies[0]->m_joints.push_back(pj);
- pj->m_erp *= btMax(bodies[0]->m_cfg.kSSHR_CL,bodies[1]->m_cfg.kSSHR_CL);
- pj->m_split *= (bodies[0]->m_cfg.kSS_SPLT_CL+bodies[1]->m_cfg.kSS_SPLT_CL)/2;
+ btSoftBody::CJoint joint;
+ if(SolveContact(res,cla,clb,joint))
+ {
+ btSoftBody::CJoint* pj=new(btAlignedAlloc(sizeof(btSoftBody::CJoint),16)) btSoftBody::CJoint();
+ *pj=joint;bodies[0]->m_joints.push_back(pj);
+ pj->m_erp *= btMax(bodies[0]->m_cfg.kSSHR_CL,bodies[1]->m_cfg.kSSHR_CL);
+ pj->m_split *= (bodies[0]->m_cfg.kSS_SPLT_CL+bodies[1]->m_cfg.kSS_SPLT_CL)/2;
+ }
}
+ } else
+ {
+ static int count=0;
+ count++;
+ //printf("count=%d\n",count);
+
}
}
- void Process(btSoftBody* psa,btSoftBody* psb)
+ void Process(btSoftBody* psa,btSoftBody* psb)
{
- idt = psa->m_sst.isdt;
- margin = (psa->getCollisionShape()->getMargin()+psb->getCollisionShape()->getMargin())/2;
- friction = btMin(psa->m_cfg.kDF,psb->m_cfg.kDF);
- bodies[0] = psa;
- bodies[1] = psb;
- btDbvt::collideTT(psa->m_cdbvt.m_root,psb->m_cdbvt.m_root,*this);
+ idt = psa->m_sst.isdt;
+ margin = (psa->getCollisionShape()->getMargin()+psb->getCollisionShape()->getMargin())/2;
+ friction = btMin(psa->m_cfg.kDF,psb->m_cfg.kDF);
+ bodies[0] = psa;
+ bodies[1] = psb;
+ psa->m_cdbvt.collideTT(psa->m_cdbvt.m_root,psb->m_cdbvt.m_root,*this);
}
};
//
@@ -799,96 +815,99 @@ struct btSoftColliders
//
struct CollideSDF_RS : btDbvt::ICollide
{
- void Process(const btDbvtNode* leaf)
+ void Process(const btDbvtNode* leaf)
{
- btSoftBody::Node* node=(btSoftBody::Node*)leaf->data;
- DoNode(*node);
+ btSoftBody::Node* node=(btSoftBody::Node*)leaf->data;
+ DoNode(*node);
}
- void DoNode(btSoftBody::Node& n) const
+ void DoNode(btSoftBody::Node& n) const
{
- const btScalar m=n.m_im>0?dynmargin:stamargin;
- btSoftBody::RContact c;
- if( (!n.m_battach)&&
- psb->checkContact(prb,n.m_x,m,c.m_cti))
+ const btScalar m=n.m_im>0?dynmargin:stamargin;
+ btSoftBody::RContact c;
+ if( (!n.m_battach)&&
+ psb->checkContact(m_colObj1,n.m_x,m,c.m_cti))
{
- const btScalar ima=n.m_im;
- const btScalar imb=prb->getInvMass();
- const btScalar ms=ima+imb;
- if(ms>0)
+ const btScalar ima=n.m_im;
+ const btScalar imb= m_rigidBody? m_rigidBody->getInvMass() : 0.f;
+ const btScalar ms=ima+imb;
+ if(ms>0)
{
- const btTransform& wtr=prb->getInterpolationWorldTransform();
- const btMatrix3x3& iwi=prb->getInvInertiaTensorWorld();
- const btVector3 ra=n.m_x-wtr.getOrigin();
- const btVector3 va=prb->getVelocityInLocalPoint(ra)*psb->m_sst.sdt;
- const btVector3 vb=n.m_x-n.m_q;
- const btVector3 vr=vb-va;
- const btScalar dn=dot(vr,c.m_cti.m_normal);
- const btVector3 fv=vr-c.m_cti.m_normal*dn;
- const btScalar fc=psb->m_cfg.kDF*prb->getFriction();
- c.m_node = &n;
- c.m_c0 = ImpulseMatrix(psb->m_sst.sdt,ima,imb,iwi,ra);
- c.m_c1 = ra;
- c.m_c2 = ima*psb->m_sst.sdt;
- c.m_c3 = fv.length2()<(btFabs(dn)*fc)?0:1-fc;
- c.m_c4 = prb->isStaticOrKinematicObject()?psb->m_cfg.kKHR:psb->m_cfg.kCHR;
- psb->m_rcontacts.push_back(c);
- prb->activate();
+ const btTransform& wtr=m_rigidBody?m_rigidBody->getInterpolationWorldTransform() : m_colObj1->getWorldTransform();
+ static const btMatrix3x3 iwiStatic(0,0,0,0,0,0,0,0,0);
+ const btMatrix3x3& iwi=m_rigidBody?m_rigidBody->getInvInertiaTensorWorld() : iwiStatic;
+ const btVector3 ra=n.m_x-wtr.getOrigin();
+ const btVector3 va=m_rigidBody ? m_rigidBody->getVelocityInLocalPoint(ra)*psb->m_sst.sdt : btVector3(0,0,0);
+ const btVector3 vb=n.m_x-n.m_q;
+ const btVector3 vr=vb-va;
+ const btScalar dn=dot(vr,c.m_cti.m_normal);
+ const btVector3 fv=vr-c.m_cti.m_normal*dn;
+ const btScalar fc=psb->m_cfg.kDF*m_colObj1->getFriction();
+ c.m_node = &n;
+ c.m_c0 = ImpulseMatrix(psb->m_sst.sdt,ima,imb,iwi,ra);
+ c.m_c1 = ra;
+ c.m_c2 = ima*psb->m_sst.sdt;
+ c.m_c3 = fv.length2()<(btFabs(dn)*fc)?0:1-fc;
+ c.m_c4 = m_colObj1->isStaticOrKinematicObject()?psb->m_cfg.kKHR:psb->m_cfg.kCHR;
+ psb->m_rcontacts.push_back(c);
+ if (m_rigidBody)
+ m_rigidBody->activate();
}
}
}
- btSoftBody* psb;
- btRigidBody* prb;
- btScalar dynmargin;
- btScalar stamargin;
+ btSoftBody* psb;
+ btCollisionObject* m_colObj1;
+ btRigidBody* m_rigidBody;
+ btScalar dynmargin;
+ btScalar stamargin;
};
//
// CollideVF_SS
//
struct CollideVF_SS : btDbvt::ICollide
{
- void Process(const btDbvtNode* lnode,
- const btDbvtNode* lface)
+ void Process(const btDbvtNode* lnode,
+ const btDbvtNode* lface)
{
- btSoftBody::Node* node=(btSoftBody::Node*)lnode->data;
- btSoftBody::Face* face=(btSoftBody::Face*)lface->data;
- btVector3 o=node->m_x;
- btVector3 p;
- btScalar d=SIMD_INFINITY;
- ProjectOrigin( face->m_n[0]->m_x-o,
- face->m_n[1]->m_x-o,
- face->m_n[2]->m_x-o,
- p,d);
- const btScalar m=mrg+(o-node->m_q).length()*2;
- if(d<(m*m))
+ btSoftBody::Node* node=(btSoftBody::Node*)lnode->data;
+ btSoftBody::Face* face=(btSoftBody::Face*)lface->data;
+ btVector3 o=node->m_x;
+ btVector3 p;
+ btScalar d=SIMD_INFINITY;
+ ProjectOrigin( face->m_n[0]->m_x-o,
+ face->m_n[1]->m_x-o,
+ face->m_n[2]->m_x-o,
+ p,d);
+ const btScalar m=mrg+(o-node->m_q).length()*2;
+ if(d<(m*m))
{
- const btSoftBody::Node* n[]={face->m_n[0],face->m_n[1],face->m_n[2]};
- const btVector3 w=BaryCoord(n[0]->m_x,n[1]->m_x,n[2]->m_x,p+o);
- const btScalar ma=node->m_im;
- btScalar mb=BaryEval(n[0]->m_im,n[1]->m_im,n[2]->m_im,w);
- if( (n[0]->m_im<=0)||
- (n[1]->m_im<=0)||
- (n[2]->m_im<=0))
+ const btSoftBody::Node* n[]={face->m_n[0],face->m_n[1],face->m_n[2]};
+ const btVector3 w=BaryCoord(n[0]->m_x,n[1]->m_x,n[2]->m_x,p+o);
+ const btScalar ma=node->m_im;
+ btScalar mb=BaryEval(n[0]->m_im,n[1]->m_im,n[2]->m_im,w);
+ if( (n[0]->m_im<=0)||
+ (n[1]->m_im<=0)||
+ (n[2]->m_im<=0))
{
- mb=0;
+ mb=0;
}
- const btScalar ms=ma+mb;
- if(ms>0)
+ const btScalar ms=ma+mb;
+ if(ms>0)
{
- btSoftBody::SContact c;
- c.m_normal = p/-btSqrt(d);
- c.m_margin = m;
- c.m_node = node;
- c.m_face = face;
- c.m_weights = w;
- c.m_friction = btMax(psb[0]->m_cfg.kDF,psb[1]->m_cfg.kDF);
- c.m_cfm[0] = ma/ms*psb[0]->m_cfg.kSHR;
- c.m_cfm[1] = mb/ms*psb[1]->m_cfg.kSHR;
- psb[0]->m_scontacts.push_back(c);
+ btSoftBody::SContact c;
+ c.m_normal = p/-btSqrt(d);
+ c.m_margin = m;
+ c.m_node = node;
+ c.m_face = face;
+ c.m_weights = w;
+ c.m_friction = btMax(psb[0]->m_cfg.kDF,psb[1]->m_cfg.kDF);
+ c.m_cfm[0] = ma/ms*psb[0]->m_cfg.kSHR;
+ c.m_cfm[1] = mb/ms*psb[1]->m_cfg.kSHR;
+ psb[0]->m_scontacts.push_back(c);
}
}
}
- btSoftBody* psb[2];
- btScalar mrg;
+ btSoftBody* psb[2];
+ btScalar mrg;
};
};