diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-03-18 00:44:58 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-03-18 00:44:58 +0300 |
commit | d52400bfbd2a7e4d09b5a71bc461a554d232af15 (patch) | |
tree | 08815f065fc90aac0ae62ae5f3a89d20e19399e6 /extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp | |
parent | 1ac0d54fea831c485e8e27e8bfa887e15beb58de (diff) | |
parent | 28f6d223d079b1e5cb67e3fc22fb7f818deb8dcb (diff) |
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes:
* Sequence transform strip uses G.scene global, this is commented
out now, should be fixed.
* Etch-a-ton code was most difficult to merge. The files already in
2.5 got merged, but no new files were added. Calls to these files
are commented out with "XXX etch-a-ton". editarmature.c and
transform_snap.c were complex to merge. Martin, please check?
* Game engine compiles and links again here for scons/make/cmake
(player still fails to link).
Diffstat (limited to 'extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp')
-rw-r--r-- | extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp b/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp index e5feb5ef749..11ad9e7daba 100644 --- a/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp +++ b/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp @@ -35,13 +35,13 @@ m_isSwapped(isSwapped) btSoftRigidCollisionAlgorithm::~btSoftRigidCollisionAlgorithm() { - + //m_softBody->m_overlappingRigidBodies.remove(m_rigidCollisionObject); /*if (m_ownManifold) { - if (m_manifoldPtr) - m_dispatcher->releaseManifold(m_manifoldPtr); + if (m_manifoldPtr) + m_dispatcher->releaseManifold(m_manifoldPtr); } */ |