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authorErwin Coumans <blender@erwincoumans.com>2008-09-13 11:06:43 +0400
committerErwin Coumans <blender@erwincoumans.com>2008-09-13 11:06:43 +0400
commit7f293488d12b5d5076b4bbf3d6c9248867c447a0 (patch)
tree977ac9f1063de48615e8f294bfbcadb2a3b645f6 /extern/bullet2/src/LinearMath/btAabbUtil2.h
parent206cfe7955683ac166201e417977e933fd98f7b3 (diff)
Upgrade to latest Bullet trunk, that is in sync with Blender/extern/bullet2. (except for one define 'WIN32_AVOID_SSE_WHEN_EMBEDDED_INSIDE_BLENDER')
In case someone reads those SVN logs: you can enable some extra broadphase SSE optimizations by replacing WIN32_AVOID_SSE_WHEN_EMBEDDED_INSIDE_BLENDER by WIN32 in extern/bullet2/src/BulletCollision/BroadphaseCollision/btDbvt.h Thanks to Benoit Bolsee for the upstream patch/contribution. Removed some obsolete files, they were just intended for comparison/testing.
Diffstat (limited to 'extern/bullet2/src/LinearMath/btAabbUtil2.h')
-rw-r--r--extern/bullet2/src/LinearMath/btAabbUtil2.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/extern/bullet2/src/LinearMath/btAabbUtil2.h b/extern/bullet2/src/LinearMath/btAabbUtil2.h
index 8bb6b3af7c3..275c4914628 100644
--- a/extern/bullet2/src/LinearMath/btAabbUtil2.h
+++ b/extern/bullet2/src/LinearMath/btAabbUtil2.h
@@ -17,6 +17,7 @@ subject to the following restrictions:
#ifndef AABB_UTIL2
#define AABB_UTIL2
+#include "btTransform.h"
#include "btVector3.h"
#include "btMinMax.h"
@@ -163,6 +164,39 @@ SIMD_FORCE_INLINE bool btRayAabb(const btVector3& rayFrom,
}
+
+SIMD_FORCE_INLINE void btTransformAabb(const btVector3& halfExtents, btScalar margin,const btTransform& t,btVector3& aabbMinOut,btVector3& aabbMaxOut)
+{
+ btVector3 halfExtentsWithMargin = halfExtents+btVector3(margin,margin,margin);
+ btMatrix3x3 abs_b = t.getBasis().absolute();
+ btVector3 center = t.getOrigin();
+ btVector3 extent = btVector3(abs_b[0].dot(halfExtentsWithMargin),
+ abs_b[1].dot(halfExtentsWithMargin),
+ abs_b[2].dot(halfExtentsWithMargin));
+ aabbMinOut = center - extent;
+ aabbMaxOut = center + extent;
+}
+
+
+SIMD_FORCE_INLINE void btTransformAabb(const btVector3& localAabbMin,const btVector3& localAabbMax, btScalar margin,const btTransform& trans,btVector3& aabbMinOut,btVector3& aabbMaxOut)
+{
+ btAssert(localAabbMin.getX() <= localAabbMax.getX());
+ btAssert(localAabbMin.getY() <= localAabbMax.getY());
+ btAssert(localAabbMin.getZ() <= localAabbMax.getZ());
+ btVector3 localHalfExtents = btScalar(0.5)*(localAabbMax-localAabbMin);
+ localHalfExtents+=btVector3(margin,margin,margin);
+
+ btVector3 localCenter = btScalar(0.5)*(localAabbMax+localAabbMin);
+ btMatrix3x3 abs_b = trans.getBasis().absolute();
+ btVector3 center = trans(localCenter);
+ btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents),
+ abs_b[1].dot(localHalfExtents),
+ abs_b[2].dot(localHalfExtents));
+ aabbMinOut = center-extent;
+ aabbMaxOut = center+extent;
+}
+
+
#endif