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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2016-01-17 23:35:32 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-01-26 00:14:46 +0300
commitb64d5809e7e3b832e2a011869db68e70b4b4e6fc (patch)
treeaa4f6714da9f546eeee7dffed9236f9c8309524b /extern/bullet2/src/LinearMath/btDefaultMotionState.h
parent3c72e302e1eb25de43dd9d077f0c730cc02b5674 (diff)
Upgrade Bullet to version 2.83.
I tried to carefully preserve all patches since the last upgrade. Improves T47195, cloth collision detection bug. Differential Revision: https://developer.blender.org/D1739
Diffstat (limited to 'extern/bullet2/src/LinearMath/btDefaultMotionState.h')
-rw-r--r--extern/bullet2/src/LinearMath/btDefaultMotionState.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/extern/bullet2/src/LinearMath/btDefaultMotionState.h b/extern/bullet2/src/LinearMath/btDefaultMotionState.h
index c90b749230c..01c5f8d932d 100644
--- a/extern/bullet2/src/LinearMath/btDefaultMotionState.h
+++ b/extern/bullet2/src/LinearMath/btDefaultMotionState.h
@@ -25,14 +25,14 @@ ATTRIBUTE_ALIGNED16(struct) btDefaultMotionState : public btMotionState
///synchronizes world transform from user to physics
virtual void getWorldTransform(btTransform& centerOfMassWorldTrans ) const
{
- centerOfMassWorldTrans = m_centerOfMassOffset.inverse() * m_graphicsWorldTrans ;
+ centerOfMassWorldTrans = m_graphicsWorldTrans * m_centerOfMassOffset.inverse() ;
}
///synchronizes world transform from physics to user
///Bullet only calls the update of worldtransform for active objects
virtual void setWorldTransform(const btTransform& centerOfMassWorldTrans)
{
- m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset ;
+ m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset;
}