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author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-10-04 00:17:05 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-10-04 00:17:05 +0400 |
commit | f80d6efb3b8e2c044d5f55c014270d654dad4839 (patch) | |
tree | 3fc295d143750378454e4e3d9deac82f1a85b12b /extern/bullet2/src/LinearMath/btScalar.h | |
parent | 5574655dad77e697c494dfff80ecfeeb7796ba9b (diff) |
BGE patch: some cosmetic change in the bullet buttons:
- Bring Actor button back in main panel: makes the users
life easier to identify which object is visible to
near and radar sensors.
- Give more space to the Advanced Settings panel.
- Display radius control button even for static objects
if sphere bound shape is selected. Same for displaying
the radius in the 3D view.
Diffstat (limited to 'extern/bullet2/src/LinearMath/btScalar.h')
0 files changed, 0 insertions, 0 deletions