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authorErwin Coumans <blender@erwincoumans.com>2007-06-23 09:28:07 +0400
committerErwin Coumans <blender@erwincoumans.com>2007-06-23 09:28:07 +0400
commitca26aeb7b23e37e65f49d907ea53fcaeee77ad4e (patch)
treeb6530195a8ef5d874b9fc2bbb9574f1484781be5 /extern/bullet2/src/LinearMath/btTransform.h
parent14ad8c9941ac1e6f5252a843c6ad17653cbbd689 (diff)
upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the exotic or less exotic platforms
Diffstat (limited to 'extern/bullet2/src/LinearMath/btTransform.h')
-rw-r--r--extern/bullet2/src/LinearMath/btTransform.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/extern/bullet2/src/LinearMath/btTransform.h b/extern/bullet2/src/LinearMath/btTransform.h
index 3f9a48407c7..b1f3dfca492 100644
--- a/extern/bullet2/src/LinearMath/btTransform.h
+++ b/extern/bullet2/src/LinearMath/btTransform.h
@@ -17,8 +17,8 @@ subject to the following restrictions:
#ifndef btTransform_H
#define btTransform_H
-#include "LinearMath/btVector3.h"
-#include "LinearMath/btMatrix3x3.h"
+#include "btVector3.h"
+#include "btMatrix3x3.h"
///btTransform supports rigid transforms (only translation and rotation, no scaling/shear)
@@ -48,17 +48,19 @@ public:
m_origin = t1(t2.m_origin);
}
- void multInverseLeft(const btTransform& t1, const btTransform& t2) {
+/* void multInverseLeft(const btTransform& t1, const btTransform& t2) {
btVector3 v = t2.m_origin - t1.m_origin;
m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
m_origin = v * t1.m_basis;
}
+ */
+
SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const
{
- return btVector3(m_basis[0].dot(x) + m_origin[0],
- m_basis[1].dot(x) + m_origin[1],
- m_basis[2].dot(x) + m_origin[2]);
+ return btVector3(m_basis[0].dot(x) + m_origin.x(),
+ m_basis[1].dot(x) + m_origin.y(),
+ m_basis[2].dot(x) + m_origin.z());
}
SIMD_FORCE_INLINE btVector3 operator*(const btVector3& x) const
@@ -88,18 +90,16 @@ public:
void setFromOpenGLMatrix(const btScalar *m)
{
m_basis.setFromOpenGLSubMatrix(m);
- m_origin[0] = m[12];
- m_origin[1] = m[13];
- m_origin[2] = m[14];
+ m_origin.setValue(m[12],m[13],m[14]);
}
void getOpenGLMatrix(btScalar *m) const
{
m_basis.getOpenGLSubMatrix(m);
- m[12] = m_origin[0];
- m[13] = m_origin[1];
- m[14] = m_origin[2];
- m[15] = btScalar(1.0f);
+ m[12] = m_origin.x();
+ m[13] = m_origin.y();
+ m[14] = m_origin.z();
+ m[15] = btScalar(1.0);
}
SIMD_FORCE_INLINE void setOrigin(const btVector3& origin)