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authorSergej Reich <sergej.reich@googlemail.com>2013-05-07 02:53:11 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-05-07 02:53:11 +0400
commit424e8b69f1a008aa5e06ec05b67536bc76715695 (patch)
treef73d60c15e76430bb5ee3d9df616143782d1f190 /extern/bullet2/src/LinearMath/btVector3.cpp
parent88129ac395ac6fb62acbef3dd436c7575e02aa3c (diff)
bullet: Don't use sse in api for windows.
Remove stray BT_USE_SSE_IN_API definitions. Was causing problems especially for 32 bit windows. It's not quite clear why they were added in the first place since this should be defined in btScalar.h, needs further investigation. Thanks to Francisco De La Cruz (xercesblue) for looking into this. Should fix [#35071] Bullet Convex Hull Crashes on Win32 with SSE
Diffstat (limited to 'extern/bullet2/src/LinearMath/btVector3.cpp')
-rw-r--r--extern/bullet2/src/LinearMath/btVector3.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/extern/bullet2/src/LinearMath/btVector3.cpp b/extern/bullet2/src/LinearMath/btVector3.cpp
index 1c26e523d80..bcb18704b93 100644
--- a/extern/bullet2/src/LinearMath/btVector3.cpp
+++ b/extern/bullet2/src/LinearMath/btVector3.cpp
@@ -15,9 +15,9 @@
This source version has been altered.
*/
-#if defined (_WIN32) || defined (__i386__)
-#define BT_USE_SSE_IN_API
-#endif
+//#if defined (_WIN32) || defined (__i386__)
+//#define BT_USE_SSE_IN_API
+//#endif
#include "btVector3.h"