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authorNathan Letwory <nathan@letworyinteractive.com>2009-07-16 23:41:28 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2009-07-16 23:41:28 +0400
commit2e854ec7cfcb0a8aa78aaf58f7f4c3e79baae0e3 (patch)
treef3ca98b664398919872220c566256e118776c28f /extern/bullet2/src/SConscript
parent730f3191302b17e665524190b23381e1bd550792 (diff)
SCons
* ensure all SConscripts are ready for win64-vc (where necessary). * ensure we have proper _DEBUG flag for Python when we're doing a debug build. * some cleaning up of linking etc. * ensure /EHsc is there for game engine modules.
Diffstat (limited to 'extern/bullet2/src/SConscript')
-rw-r--r--extern/bullet2/src/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript
index bd7fb87b01f..319cc57ce55 100644
--- a/extern/bullet2/src/SConscript
+++ b/extern/bullet2/src/SConscript
@@ -10,7 +10,7 @@ cflags = []
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
defs += ' WIN32 NDEBUG _WINDOWS _LIB'
#cflags += ['/MT', '/W3', '/GX', '/O2', '/Op']
- cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6', '/O3']
+ cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6', '/O3', '/EHcs']
elif env['OURPLATFORM']=='win32-mingw':
defs += ' NDEBUG'
cflags += ['-O2']