Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergej Reich <sergej.reich@googlemail.com>2012-06-08 20:13:01 +0400
committerSergej Reich <sergej.reich@googlemail.com>2012-06-08 20:13:01 +0400
commit82d3d9f2ba47bbf2f868b5a970d1fe149eba13e2 (patch)
treee99d947080f8e787059d86500f01dd6c1ad616e4 /extern/bullet2/src/SConscript
parent221a7878223e983372ba830e4ca1a17067abf2ba (diff)
Update Bullet to version 2.80 (bullet svn revision 2537)
Remove Jamfiles and other unused files that stuck around during previous updates. Add patches for local changes to the patches directory. Update readme.txt, it had outdated infromation.
Diffstat (limited to 'extern/bullet2/src/SConscript')
-rw-r--r--extern/bullet2/src/SConscript31
1 files changed, 12 insertions, 19 deletions
diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript
index cd94df257ec..8a3db17f6d1 100644
--- a/extern/bullet2/src/SConscript
+++ b/extern/bullet2/src/SConscript
@@ -21,25 +21,18 @@ elif sys.platform=='darwin':
defs += ' NDEBUG'
cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math']
-linearmath_src = env.Glob("LinearMath/*.cpp")
-
-bulletdyn_src = env.Glob("BulletDynamics/Vehicle/*.cpp") + env.Glob("BulletDynamics/ConstraintSolver/*.cpp") + env.Glob("BulletDynamics/Dynamics/*.cpp") + env.Glob("BulletDynamics/Character/*.cpp")
-
-collision_broadphase_src = env.Glob("BulletCollision/BroadphaseCollision/*.cpp")
-collision_dispatch_src = env.Glob("BulletCollision/CollisionDispatch/*.cpp")
-collision_gimpact_src = env.Glob("BulletCollision/Gimpact/*.cpp")
-collision_shapes_src = env.Glob("BulletCollision/CollisionShapes/*.cpp")
-collision_narrowphase_src = env.Glob("BulletCollision/NarrowPhaseCollision/*.cpp")
-
-softbody_src = env.Glob("BulletSoftBody/*.cpp")
+bullet2_src = env.Glob("LinearMath/*.cpp")
+bullet2_src += env.Glob("BulletCollision/BroadphaseCollision/*.cpp")
+bullet2_src += env.Glob("BulletCollision/CollisionDispatch/*.cpp")
+bullet2_src += env.Glob("BulletCollision/Gimpact/*.cpp")
+bullet2_src += env.Glob("BulletCollision/CollisionShapes/*.cpp")
+bullet2_src += env.Glob("BulletCollision/NarrowPhaseCollision/*.cpp")
+bullet2_src += env.Glob("BulletDynamics/Vehicle/*.cpp")
+bullet2_src += env.Glob("BulletDynamics/ConstraintSolver/*.cpp")
+bullet2_src += env.Glob("BulletDynamics/Dynamics/*.cpp")
+bullet2_src += env.Glob("BulletDynamics/Character/*.cpp")
+bullet2_src += env.Glob("BulletSoftBody/*.cpp")
incs = '. BulletCollision BulletDynamics LinearMath BulletSoftBody'
-env.BlenderLib ( libname = 'extern_bullet2linmath', sources=linearmath_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2dynamics', sources=bulletdyn_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[19,136], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2collision_broadphase', sources=collision_broadphase_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[25,145], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2collision_dispatch', sources=collision_dispatch_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,138], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2collision_gimpact', sources=collision_gimpact_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,138], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2collision_shapes', sources=collision_shapes_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,138], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2collision_narrowphase', sources=collision_narrowphase_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,138], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2softbody', sources=softbody_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[30,135], compileflags=cflags )
+env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )