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authorErwin Coumans <blender@erwincoumans.com>2006-10-31 21:19:57 +0300
committerErwin Coumans <blender@erwincoumans.com>2006-10-31 21:19:57 +0300
commit92fd0433463695bff37167a03e1fd87921368955 (patch)
tree184bd01d47b1fcd0eea144c4a46b1f40520625db /extern/bullet2/src/btBulletCollisionCommon.h
parent35d6c6e695351051febf7d6aa84761db1d733295 (diff)
update Bullet 2.x with latest changes, notice that the integration is not finished yet, and GameBlender is still using extern/bullet.
Diffstat (limited to 'extern/bullet2/src/btBulletCollisionCommon.h')
-rw-r--r--extern/bullet2/src/btBulletCollisionCommon.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/extern/bullet2/src/btBulletCollisionCommon.h b/extern/bullet2/src/btBulletCollisionCommon.h
index 6ee7941dfcf..834dca09e47 100644
--- a/extern/bullet2/src/btBulletCollisionCommon.h
+++ b/extern/bullet2/src/btBulletCollisionCommon.h
@@ -49,11 +49,12 @@ subject to the following restrictions:
#include "BulletCollision/BroadphaseCollision/btAxisSweep3.h"
-///Math library
+///Math library & Utils
#include "LinearMath/btQuaternion.h"
#include "LinearMath/btTransform.h"
-
-
+#include "LinearMath/btDefaultMotionState.h"
+#include "LinearMath/btQuickprof.h"
+#include "LinearMath/btIDebugDraw.h"
#endif //BULLET_COLLISION_COMMON_H